Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 2512182903342248774 37 acidosis2 the Conjurer (level 3, -2/20 HPs) Began as a Deep Elf Conjurer on Nov 12, 2024. Hit by a stone thrown by a crimson imp (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:00 (1505 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1505, Time: 00:01:00 Health: -2/20 AC: 2 Str: 6 XL: 3 Next: 21% Magic: 6/10 EV: 11 Int: 22 God: Gold: 118 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: fragile (+50% incoming damage) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands h - a wand of flame (9) Scrolls c - a scroll of teleportation {unknown} d - a scroll of butterflies {unknown} f - a scroll of blinking {unknown} g - a scroll of enchant armour {unknown} i - 3 scrolls of revelation {unknown} l - a scroll of torment {unknown} o - a scroll of noise {unknown} Potions b - a potion of magic e - 4 potions of curing {unknown} j - 2 potions of haste {unknown} k - 2 potions of heal wounds {unknown} m - a potion of enlightenment {unknown} n - a potion of invisibility {unknown} Skills: + Level 0.9 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 4% 1 Static Discharge Conj/Air 30% 3-5/arc 6% 2 Slow Hex 12% N/A 12% 1 Confusing Touch Hex 3% N/A 34% 3 Fugue of the Fallen Necr 3% N/A 34% 3 Ozocubu's Armour Ice 3% N/A 34% 3 Summon Ice Beast Ice/Summ 3% N/A 34% 3 Vampiric Draining Necr 3% 2d6 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Summon Mana Viper Hex/Summ 3% N/A 97% 5 Manifold Assault Tloc 1% N/A 100% 7 Monstrous Menagerie Summ 1% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Shops: D:1 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an escape hatch in the ceiling here. You open the door. Found a shimmering altar of Xom. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 crimson imps come into view. A crimson imp is wielding a +2 dagger of chaos. The crimson imp enters a dispersal trap! The crimson imp blinks! The crimson imp enters a dispersal trap! The crimson imp blinks! x2; You blink. The crimson imp blinks! You blink. The crimson imp moves out of view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp, wielding a +2 dagger of chaos (asleep, 100% to hit) The searing ray hits the crimson imp. The crimson imp is moderately wounded. The crimson imp shouts! (Press . to maintain the ray.) You hear a shout! x2 The crimson imp hits you with a +2 dagger of chaos. Your body becomes as fragile as glass! The searing ray misses the crimson imp. The crimson imp barely misses you. The crimson imp shouts, "Give up, thou tender two-tin-hat flirt-gill!" The crimson imp blinks! The searing ray hits the crimson imp. The crimson imp is heavily wounded. The crimson imp throws a stone. The stone hits you. The crimson imp hits you with a +2 dagger of chaos. * * * LOW HITPOINT WARNING * * * The crimson imp freezes you. * * * LOW HITPOINT WARNING * * * The searing ray hits the crimson imp. The crimson imp is heavily wounded. You finish channelling your searing ray. The crimson imp throws a stone. The stone hits you. You die... #.....# #.# ######.....# #.# #..........##### #.# ##..###........###.# ##....#....##.....####. ####.#..#..#####...... #.#..########.###.# #<#..#.#§#.......# #5@#.#5#§####.##.## ##...#...####.....# ##..'._.+......... ####.5.#.######.# #^#^#....# # #§#§#....###. #####.......>. #.......####.. ##.....##.... You could see 2 crimson imps. Vanquished Creatures A dart slug (D:3) 3 ball pythons 6 bats 3 endoplasms 3 giant cockroaches 3 goblins (D:2) 5 hobgoblins 2 jackals (D:1) A frilled lizard (D:1) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 266 | D:1 | Found a faded altar of an unknown god. 390 | D:1 | Found Quibuy Daigo's Book Shop. 459 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 1088 | D:2 | Got the Dissertation on Thunder and Unspeakable Deeds 1155 | D:2 | Reached skill level 5 in Conjurations 1364 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 1399 | D:2 | Learned a level 2 spell: Searing Ray 1500 | D:3 | Found a shimmering altar of Xom. 1505 | D:3 | Hit by a stone thrown by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic, ebering_ecumenical_altar_webs, serial_shops, nicolae_shop_stone, nicolae_twisty_statue_hallways D:2: layout_basic D:3: layout_rooms, led_xom_imps, gup_sewer_entry_spiral, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Fighting | | 0.9 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1520 | 1462 | 58 | 0 | 1324 | 3 | 506.7 | Dungeon | 1520 | 1462 | 58 | 0 | 1324 | 3 | 506.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 821 daAuts D:2: 610 daAuts D:3: 87 daAuts