Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 6934057059994015697 210 acidosis2 the Conjurer (level 5, -9/29 HPs) Began as a Deep Elf Conjurer on Nov 13, 2024. Mangled by Edmund ... wielding a +2 dire flail of holy wrath (17 damage) ... on level 4 of the Dungeon. The game lasted 00:01:30 (2406 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 2406, Time: 00:01:31 Health: -9/29 AC: 3 Str: 6 XL: 5 Next: 57% Magic: 13/13 EV: 10 Int: 23 God: Gold: 159 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . m - staff of cold rCold + . . (no shield) rNeg . . . i - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-9 -> -13), weakened A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 159 gold pieces. Inventory: Armour a - a +0 robe i - a +0 leather armour (worn) Magical Staves m - a staff of cold (weapon) Jewellery f - a ring of willpower (left hand) Wands j - a wand of warping (10) Scrolls c - 3 scrolls of silence {unknown} d - 4 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} g - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} k - a scroll of torment {unknown} n - 3 scrolls of vulnerability {unknown} o - a scroll of noise {unknown} Potions b - a potion of magic l - a potion of brilliance {unknown} p - a potion of heal wounds {unknown} q - a potion of might {unknown} Skills: * Level 1.1 Fighting * Level 1.0 Armour - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting * Level 6.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 10% 3d9 38% 4 p - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 38% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish memorising. Spell assigned to 'a'. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Edmund shouts! The gnoll shouts! x2 The jelly quivers. There is a stone staircase leading up here. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll bouda. The gnoll bouda is lightly wounded. The gnoll bouda shouts! The gnoll shouts! The gnoll closely misses you. The gnoll hits you from afar with a +2 spear of venom. You are poisoned. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda barely misses you. You feel very sick. The gnoll hits you from afar with a +0 spear. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! Edmund barely misses you. The gnoll hits you from afar with a +2 spear of venom! You climb upwards. You feel very sick. There is a stone staircase leading down here. You feel sick. Edmund hits you with a +2 dire flail of holy wrath! Ouch! That really hurt! You die... Edmund says, "I'd like to see a scythe do that!" #.........# #.. #.........# #.. #.........############.. #.........+......#..##.. #.........#..........'.. ######+#....####.#..##.. #.#.####....#..##.. #@..####.####..##.. #>@....)....#..##.. #g##.#...#.##..##.. #.##.#.#.#.....#### ##.##.#.#...###.# #...#.#.#.......# #.....#.####...### #...###.# #......# #...# #.###.###..# #...# #.....###..### You could see Edmund and a gnoll bouda. Vanquished Creatures An ogre (D:4) A hound (D:4) 3 adders 4 dart slugs A ribbon worm (D:2) 2 orcs (D:4) 5 endoplasms 5 giant cockroaches 9 goblins 4 hobgoblins 5 kobolds 2 quokkas (D:1) 4 ball pythons 5 bats 2 frilled lizards (D:2) 6 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 142 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 231 | D:1 | Reached skill level 5 in Conjurations 1036 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1378 | D:2 | Learned a level 2 spell: Searing Ray 1497 | D:2 | You fall into a shaft and drop 2 floors! 1516 | D:4 | Reached XP level 4. HP: 24/24 MP: 8/11 1616 | D:4 | Found a burning altar of Makhleb. 1686 | D:4 | Reached skill level 6 in Conjurations 1766 | D:4 | Noticed an ogre 1774 | D:4 | Killed an ogre 1775 | D:4 | Reached skill level 1 in Fighting 1775 | D:4 | Reached skill level 1 in Armour 1775 | D:4 | Reached XP level 5. HP: 29/29 MP: 4/13 2392 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2397 | D:4 | Learned a level 4 spell: Fulminant Prism 2402 | D:5 | Entered Level 5 of the Dungeon 2402 | D:5 | Noticed Edmund 2406 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic D:2: layout_basic, hangedman_abyss_or_decor_lesser_grid D:4: layout_basic, makhleb_heckhound_becter D:5: layout_loops_corners, zin_angel, portal_sewer_entry_b, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.5 Fighting | 1 | 1.1 Armour | 1 | 1.0 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 85 | 35 || 120 Searing Ray | 1 | 4 || 5 Armour: Robe | 2 | || 2 Leather armour | 8 | 6 || 14 Dodge: Dodged | 7 | 7 || 14