Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 11315500976653424523 130 acidosis2 the Conjurer (level 4, -11/24 HPs) Began as a Deep Elf Conjurer on Nov 18, 2024. Mangled by a sleepcap (15 damage) ... on level 4 of the Dungeon. The game lasted 00:01:25 (1915 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1915, Time: 00:01:25 Health: -11/24 AC: 5 Str: 6 XL: 4 Next: 90% Magic: 4/11 EV: 2 Int: 23 God: Gold: 162 SH: 0 Dex: 19 Spells: 3/10 levels left rFire + . . c - staff of fire rCold . . . (no shield) rNeg . . . a - +0 ring mail rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - ring of poison resistance HPRegen 0.24/turn l - +6 ring of dexterity MPRegen 0.24/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 162 gold pieces. Inventory: Armour a - a +0 ring mail (worn) k - a +0 leather armour Magical Staves c - a staff of fire (weapon) Jewellery l - a +6 ring of dexterity (right hand) m - a ring of poison resistance (left hand) Scrolls d - a scroll of revelation {unknown} f - 8 scrolls of identify {unknown} i - a scroll of vulnerability {unknown} j - a scroll of teleportation {unknown} n - a scroll of enchant armour {unknown} p - a scroll of fog {unknown} Potions b - a potion of magic e - 2 potions of lignification {unknown} g - a potion of heal wounds {unknown} h - 2 potions of curing {unknown} o - a potion of enlightenment {unknown} Skills: * Level 1.0 Armour - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 6.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 75% 4 q - Magic Dart Conj 100% 1d8 3% 1 w - Searing Ray Conj 66% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Shops: D:1 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. The sleepcap barely misses you. The sleepcap releases spores at you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap! The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap closely misses you. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap but does no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... #### # ####..... ##### #. #.f.....# #.... #.##@##..#.##)###.### #........#.......<### ###.####.####.#####.. #.# #... #.# #..# #.# #..# #.# ####### #..# .#########.# #.....# #... .......>#..# ####.....# #.). You could see a sleepcap. Vanquished Creatures Jessica (D:2) 3 adders A dart slug (D:2) 6 orcs (D:3) 10 ball pythons 3 bats 9 endoplasms 2 giant cockroaches 7 goblins 5 hobgoblins 6 jackals 2 kobolds A quokka (D:2) 2 frilled lizards 3 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 68 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 167 | D:1 | Reached skill level 5 in Conjurations 297 | D:1 | Found Distrey's Distillery. 571 | D:1 | Found a faded altar of an unknown god. 615 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1029 | D:2 | Noticed Jessica 1031 | D:2 | Killed Jessica 1032 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 1141 | D:3 | Reached skill level 6 in Conjurations 1240 | D:3 | Reached skill level 1 in Armour 1341 | D:3 | Found a broken altar of Ashenzari. 1417 | D:3 | Learned a level 2 spell: Searing Ray 1536 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1915 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms, shapermc_ecumenical_altar_petra, serial_shops, shop, serial_glass, glass_columns_b, glass_columns_a D:2: layout_rooms, item_on_display_a, uniq_jessica D:3: layout_rooms, marbit_many_paths D:4: layout_loops_cross Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Armour | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 58 | 68 || 126 Searing Ray | | 2 || 2 Armour: Ring mail | | 14 || 14 Dodge: Dodged | 2 | 10 || 12