acidosis2 Level 1 of the Dungeon (2, 2, D:1) a +0 club (3, 1, D:1) a +0 spear (4, 2, D:1) a +0 club (5, -1, D:1) a rat corpse (skeletalised by now) (11, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -2, D:1) a bat corpse (skeletalised by now) (19, 10, D:1) a +0 short sword (23, -2, D:1) a +1 pair of gloves (32, 27, D:1) a +0 leather armour (36, 9, D:1) a +0 leather armour (36, 24, D:1) a +0 leather armour (36, 26, D:1) a +0 scimitar (38, 15, D:1) a frilled lizard skeleton (41, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (42, 14, D:1) a +0 robe a +0 club (47, 13, D:1) a hobgoblin corpse (skeletalised by now) (56, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xohom's Jewellery Shoppe a +6 ring of intelligence (468 gold) a +6 ring of strength (468 gold) a ring of positive energy (260 gold) an amulet of magic regeneration (390 gold) a ring of see invisible (195 gold) the amulet of the Lumpy Domains {Spirit ^Fragile rF+ rN+++ Dex+3} (854 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. ^Fragile: It will be destroyed if unequipped. a flux talisman (325 gold) a ring of positive energy (260 gold) (0, 0, D:2) a +0 whip 4 stones (7, 1, D:2) 2 stones (7, 4, D:2) a ball python corpse (skeletalised by now) (7, 10, D:2) a +0 short sword 2 stones (7, 18, D:2) 4 javelins (10, 11, D:2) a bat corpse (skeletalised by now) (13, 5, D:2) 6 stones (15, -22, D:2) a +0 hammer (18, 18, D:2) a +0 dagger (21, -9, D:2) a hobgoblin corpse (skeletalised by now) (24, 12, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (25, -4, D:2) an adder skeleton (27, 6, D:2) a +0 long sword (34, 5, D:2) a +0 club (35, 3, D:2) 5 stones (37, -10, D:2) the +5 hand axe "Kusian" {pain, ^Contam rPois rN+ Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. Level 3 of the Dungeon (0, 0, D:3) 4 stones (3, 9, D:3) 4 poisoned darts (8, -6, D:3) a howler monkey skeleton (12, -1, D:3) a +0 dagger (13, -1, D:3) a ball python skeleton (20, 16, D:3) a +0 club (20, 26, D:3) a +0 short sword (20, 27, D:3) a jackal corpse (skeletalised by now) (20, 31, D:3) a rat corpse (skeletalised by now) (24, 2, D:3) a bat skeleton (29, -1, D:3) 7 stones (50, 1, D:3) a +0 dagger Level 4 of the Dungeon (13, -5, D:4) 2 stones (17, 0, D:4) a quokka corpse (skeletalised by now) (19, 4, D:4) a book of Debilitation (22, 5, D:4) 3 poisoned darts (35, 21, D:4) 2 gold pieces (42, 11, D:4) a +0 spear (45, 8, D:4) a +0 helmet (52, 10, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a potion of curing (8, -3, D:5) 3 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 4, D:6) a +0 dagger a +0 robe an orc corpse (2, 4, D:6) a +0 short sword an orc corpse (4, 7, D:6) 4 boomerangs (9, 14, D:6) a potion of might