Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 8878520498403365216 29 acidosis2 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 20, 2024. Killed from afar by Sigmund (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:33 (1309 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1309, Time: 00:00:34 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 1% Magic: 8/9 EV: 11 Int: 24 God: Gold: 101 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of butterflies {unknown} f - a scroll of revelation {unknown} g - a scroll of brand weapon {unknown} h - a scroll of identify {unknown} i - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of might {unknown} j - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting * Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A rat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Your magical contamination has completely faded away. You open the door. There is an open door here. Found a stone staircase leading down. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund and 3 gnolls come into view. Sigmund is wielding a +3 scythe of venom and wearing a +2 robe of fire resistance. The gnoll shouts! x2; Sigmund shouts! Sigmund hits you from afar with a +3 scythe of venom! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +3 scythe of venom and wearing a +2 robe of fire resistance (100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. The gnoll shouts! Sigmund casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Sigmund points at you and mumbles some strange words. The magic dart hits you. You die... Sigmund begins carving another notch in his scythe. .....+..........# ..# .....#..........# #.. .....#..........# #.. .....#..........# .. # #..###..........# .# ..# .#..##....##'#######@#....# ###.......##.# ##........# .####.....##.###..##.....# ## #.######....@## .....# .# #.. ####..# g....# ## ###. #....## gg...# .#### #....>...# .....# ....# ######### .....# ###.# .....# #.# #.### #...# You could see Sigmund. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 4 endoplasms 2 goblins A hobgoblin (D:1) 3 jackals (D:1) 3 ball pythons (D:1) A kobold (D:1) A rat (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 68 | D:1 | Found a faded altar of an unknown god. 432 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 463 | D:1 | Learned a level 2 spell: Searing Ray 630 | D:1 | Reached skill level 5 in Conjurations 1080 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1305 | D:2 | Noticed Sigmund 1309 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_ring, shapermc_ecumenical_altar_gd, chequers_garden D:2: cheibrodos_pilgrimage, layout_basic, st_stairs_8, minmay_misc_feat_secret_circle, grunt_decor_clamped, due_unseen_surprise, uniq_natasha, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.1 Action || total ---------------------------++------- Cast: Magic Dart || 32 Searing Ray || 1 Armour: Robe || 3