Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 12996896171958646372 90 acidosis2 the Conjurer (level 4, -2/30 HPs) Began as a Human Conjurer on Nov 21, 2024. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:13 (2379 turns). acidosis2 the Conjurer (Human Conjurer) Turns: 2379, Time: 00:02:13 Health: -2/30 AC: 2 Str: 8 XL: 4 Next: 56% Magic: 2/9 EV: 11 Int: 20 God: Gold: 53 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... j - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.51/turn %: no passive effects @: enlightened, flying A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles k - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery j - an amulet of magic regeneration (around neck) Wands i - a wand of flame (19) Scrolls e - 3 scrolls of identify {unknown} f - 2 scrolls of torment {unknown} g - a scroll of noise {unknown} h - a scroll of blinking {unknown} l - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth * Level 3.7 Spellcasting + Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 88% 1d7 1% 1 w - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is lightly wounded. You stop channelling your searing ray. You feel sick. The orc wizard completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. You feel sick. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. You feel sick. The orc wizard casts a spell at you. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The orc wizard misses you. You closely miss the orc wizard. The orc wizard is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The orc wizard hits you with a +0 dagger. You die... #.######.....# ... #.....##.###.###.. ####............. ##รท......####.## # ###..###.....##(.### ####...## #..##........ #.<.>#####..## ##...... .......####.....## ###...... ...#### ##@#### ##........ # #.o# #..####### ##.## ##.## # #..# #..# . ##.## #####.## . ####r.####.....# .. #........ooo#### .. #.......###o....... r.$..####### ##....... You could see an orc wizard and a quokka (wandering). Vanquished Creatures An orc wizard (D:2) 2 adders (D:2) A dart slug (D:1) An orc (D:2) 2 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins 3 jackals (D:1) 4 kobolds (D:1) 3 quokkas 3 ball pythons 5 bats 3 frilled lizards 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 113 | D:1 | Found a faded altar of an unknown god. 298 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 301 | D:1 | Learned a level 2 spell: Searing Ray 1352 | D:1 | Reached XP level 3. HP: 20/24 MP: 2/7 2350 | D:2 | Reached XP level 4. HP: 27/30 MP: 5/9 2378 | D:2 | HP: 1/30 [poisoned by an orc wizard] 2379 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring, basic_ecumenical_altar D:2: layout_rooms D:3: layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_c, co_window_broadway_a, co_window_corner_b, co_window_cross_3, co_window_of_opportunity_b, co_window_4corner_b, co_window_4corner_a, glass_columns_c, glass_columns_a, glass_columns_a, hangedman_decor_clover_reticule Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.7 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 13 | 1 || 14 Cast: Magic Dart | 51 | 3 || 54 Searing Ray | 9 | 3 || 12 Use: Potion | | 1 || 1 Armour: Robe | 25 | 10 || 35 Dodge: Dodged | 20 | 3 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2383 | 2358 | 25 | 1204 | 878 | 3 | 794.3 | Dungeon | 2383 | 2358 | 25 | 1204 | 878 | 3 | 794.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1989 daAuts D:2: 263 daAuts D:3: 130 daAuts