Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 10216577744273300013 221 acidosis2 the Conjurer (level 5, -8/30 HPs) Began as a Deep Elf Conjurer on Nov 22, 2024. Mangled by an orc warrior ... wielding a +2 heavy war axe (21 damage) ... on level 6 of the Dungeon. The game lasted 00:01:42 (1644 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1644, Time: 00:01:43 Health: -8/30 AC: 5 Str: 6 XL: 5 Next: 65% Magic: 3/13 EV: 11 Int: 23 God: Gold: 140 SH: 7 Dex: 18 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . i - +2 buckler of Dramatic Exits {Rampage Dex+5} rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +2 cloak rCorr . (no gloves) SInv . (no boots) Will ..... m - amulet of regeneration Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.26/turn %: rampage @: marked A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +2 cloak (worn) i - the +2 buckler of Dramatic Exits (worn) {Rampage Dex+5} (You found it on level 2 of the Dungeon) Dex+5: It affects your dexterity (+5). Rampage: It bestows one free step when moving towards enemies. Jewellery f - a ring of positive energy m - an amulet of regeneration (around neck) Wands n - a wand of charming (6) Scrolls c - 2 scrolls of immolation {unknown} d - a scroll of fear {unknown} e - a scroll of enchant armour {unknown} j - 2 scrolls of blinking {unknown} k - a scroll of teleportation {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic g - a potion of curing {unknown} Skills: + Level 1.6 Fighting + Level 1.6 Armour - Level 2.4 Dodging - Level 2.4 Stealth * Level 1.7 Shields + Level 4.1 Spellcasting * Level 5.6 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 60% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. The hound misses you. An ufetubus comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded, 71% to hit) The searing ray hits the hound! You kill the hound! The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. The searing ray hits the iguana! The iguana is heavily wounded. (Press . to maintain the ray.) An ufetubus comes into view. The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. The searing ray hits the iguana. The iguana is severely wounded. The searing ray hits the ufetubus! You kill the ufetubus! You block the orc warrior's attack. The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits the iguana. The iguana is almost dead. The searing ray hits the ufetubus but does no damage. A hound comes into view. The hound moves out of view. The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits the iguana. You kill the iguana! The searing ray hits the ufetubus. The ufetubus is heavily wounded. You finish channelling your searing ray. The orc warrior hits you with a +2 heavy war axe!! Ouch! That really hurt! You die... ######.# o......####### #o........ ##.####### ######o#### ..........# [#####.##o# ## #.##.#########..$## ..##.##.)5o@..!...# #.###.##h######....# #. #.o.#.# #.# #. ####.## #. .# .# .# .# .. You could see an orc warrior, a hound and an ufetubus. Vanquished Creatures An ogre (D:6) A hound (D:6) An iguana (D:6) Natasha (D:3) A gnoll (D:1) An adder (D:3) An ufetubus (D:6) A dart slug (D:2) A ribbon worm (D:2) 3 orcs (D:6) 8 endoplasms A giant cockroach (D:2) 4 goblins 5 hobgoblins 5 ball pythons 6 bats 4 frilled lizards 4 kobolds 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 269 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 404 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/9 937 | D:2 | Identified the +2 buckler of Dramatic Exits {Rampage Dex+5} 947 | D:2 | Learned a level 2 spell: Searing Ray 978 | D:2 | Reached skill level 1 in Armour 1040 | D:2 | Reached skill level 1 in Fighting 1266 | D:2 | Reached skill level 5 in Conjurations 1455 | D:2 | Found a faded altar of an unknown god. 1533 | D:3 | Noticed Natasha 1535 | D:3 | Reached XP level 4. HP: 25/25 MP: 7/11 1539 | D:3 | Killed Natasha 1607 | D:3 | You fall into a shaft and drop 3 floors! 1608 | D:6 | Noticed an orc warrior 1620 | D:6 | Noticed an ogre 1629 | D:6 | Killed an ogre 1630 | D:6 | Reached skill level 1 in Shields 1630 | D:6 | Reached XP level 5. HP: 5/29 MP: 2/13 1644 | D:6 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_ring, minmay_tall_x D:2: layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, st_stairs_10 D:3: layout_rooms, uniq_sigmund, uniq_natasha D:6: cheibrodos_barr_body, layout_loops_ring, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 | 1.6 Fighting | 1 | 1.6 Conjurations | 5 | 5.6 Shields | 1 | 1.7 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 88 | 6 || 94 Searing Ray | 1 | 5 || 6 Use: Potion | | 1 || 1 Armour: Robe | 3 | 23 || 26 Dodge: Dodged | 4 | 14 || 18 Block: Buckler | | 9 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1644 | 1574 | 70 | 143 | 1181 | 4 | 411.0 | Dungeon | 1644 | 1574 | 70 | 143 | 1181 | 4 | 411.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 870 daAuts D:2: 614 daAuts D:3: 122 daAuts D:6: 36 daAuts