Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 6359718183411431989 348 acidosis2 the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Nov 26, 2024. Was an Initiate of Beogh. Slain by a sleepcap (21 damage) ... on level 4 of the Dungeon. The game lasted 00:02:02 (3070 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 3070, Time: 00:02:03 Health: -1/32 AC: 2 Str: 6 XL: 6 Next: 33% Magic: 5/16 EV: 2 Int: 23 God: Beogh [......] Gold: 174 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: sleeping A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 174 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - a ring of see invisible Scrolls c - a scroll of brand weapon {unknown} d - 4 scrolls of blinking {unknown} f - 4 scrolls of identify {unknown} h - a scroll of revelation {unknown} j - a scroll of acquirement {unknown} l - 2 scrolls of teleportation {unknown} n - a scroll of poison {unknown} p - a scroll of butterflies {unknown} s - a scroll of fear {unknown} u - a scroll of fog {unknown} Potions b - a potion of magic e - 4 potions of attraction {unknown} g - 2 potions of mutation {unknown} k - a potion of ambrosia {unknown} m - a potion of might {unknown} o - a potion of brilliance {unknown} q - a potion of invisibility {unknown} r - a potion of berserk rage {unknown} t - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.7 Spellcasting * Level 7.3 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 80% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 24% N/A 9% 1 Call Imp Summ 12% N/A 13% 2 Ensorcelled Hibernation Hex/Ice 12% N/A 13% 2 Fulminant Prism Conj/Alch 11% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 19% 4 Call Canine Familiar Summ 6% N/A 26% 3 Fugue of the Fallen Necr 6% N/A 26% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 26% 3 Anguish Hex/Necr 3% N/A 65% 4 Eringya's Surprising Cr Summ 6% N/A 65% 4 Vhi's Electric Charge Tloc/Air 12% N/A 65% 4 Gell's Gavotte Tloc 3% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You stop channelling your searing ray. A sleepcap is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (100% to hit) The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap but does no damage. The sleepcap is heavily damaged. You finish channelling your searing ray. The sleepcap releases spores at you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap closely misses you. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you! The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! Ouch! That really hurt! You die... ############ #........#....#.....# #........#....#.....# #........#....#.....# #.......##...##.....# #......##...##.....# #......##..........# ........#......##...##....... ........#....@f.....# ..P.... ........+......####+# P~~~~.. ........#....).# ~~~~~~# ........#......# P~~~~.# ........#......## Zf~~~.. ........#.......... ...Z(Z. ........'.........> ........#.....)..... ........#......##... You could see a sleepcap. Vanquished Creatures Sigmund (D:3) A jelly (D:3) A scorpion zombie (D:4) A hound zombie (D:4) An adder (D:3) 2 ufetubi (D:3) An adder skeleton (D:4) 4 ribbon worms 5 dart slugs 7 orcs (D:3) 4 endoplasms A giant cockroach (D:2) 7 goblins 9 hobgoblins 6 kobolds 4 quokkas 6 ball pythons 6 bats 3 frilled lizards (D:3) 5 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 154 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 205 | D:1 | Learned a level 2 spell: Searing Ray 355 | D:1 | Reached skill level 5 in Conjurations 468 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 1759 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/12 1987 | D:3 | Noticed Sigmund 2002 | D:3 | Killed Sigmund 2003 | D:3 | Reached skill level 5 in Spellcasting 2003 | D:3 | Reached skill level 6 in Conjurations 2003 | D:3 | Reached XP level 5. HP: 11/28 MP: 1/14 2214 | D:3 | Became a worshipper of Beogh the Shepherd 2262 | D:3 | Reached skill level 7 in Conjurations 2327 | D:3 | Reached XP level 6. HP: 32/32 MP: 10/16 2744 | D:4 | Found Buhepuir's Weapon Emporium. 3070 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, minmay_misc_feat_secret_circle, chequers_serial_rivers_micro_c, minmay_misc_feat_cross, hangedman_decor_lopped, solitary_fountain D:2: layout_loops_ring D:3: layout_basic, uniq_sigmund D:4: layout_gridville, minmay_temple_entry_statues, serial_shops, shop, shop, shop_statue, serial_undead, serial_undead_c, serial_undead_f, serial_undead_d, serial_undead_f, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.3 Spellcasting | 4 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 81 | 41 || 122 Searing Ray | 6 | 16 || 22 Invoke: Convert to Beogh | | 1 || 1 Armour: Robe | 8 | 20 || 28 Dodge: Dodged | 2 | 11 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3070 | 3010 | 60 | 412 | 2232 | 4 | 767.5 | Dungeon | 3070 | 3010 | 60 | 412 | 2232 | 4 | 767.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 955 daAuts D:2: 932 daAuts D:3: 857 daAuts D:4: 325 daAuts