Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 5403809839288595657 96 acidosis2 the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Nov 27, 2024. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 2 of the Dungeon. The game lasted 00:00:43 (1363 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1363, Time: 00:00:43 Health: -3/24 AC: 3 Str: 6 XL: 4 Next: 41% Magic: 0/12 EV: 11 Int: 23 God: Gold: 41 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) Jewellery d - a ring of poison resistance Scrolls c - a scroll of amnesia {unknown} e - 2 scrolls of identify {unknown} f - 2 scrolls of fear {unknown} h - a scroll of torment {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting * Level 5.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bombardier beetle is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. You finish channelling your searing ray. The liquid fire burns you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 87% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. (Press . to maintain the ray.) The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The searing ray hits the bombardier beetle! You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel clever. You stop channelling your searing ray. You shake off some of the fire as you move. The liquid fire burns you! You die... ................###... #..##...........# ##.. ##.##.........### .. #.##.#.#..#.... .. #.#........#.#.## .. #.#........#.#... #. . #..........#.#... . ....#..........#...# .#. ......†..@..........##... #...##............#.#..# ##. #..........#..)...# # ............#....#.# . ##..#..........#....#.. ..................#...# ................†......# ...................##### #.................... There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:2) A gnoll (D:1) 2 adders (D:2) A dart slug (D:1) 4 ball pythons (D:1) 4 bats 2 endoplasms (D:2) 2 goblins 4 hobgoblins 4 kobolds 3 frilled lizards 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 290 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 354 | D:1 | Reached skill level 5 in Conjurations 504 | D:1 | Learned a level 2 spell: Searing Ray 781 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1313 | D:2 | Found a faded altar of an unknown god. 1363 | D:2 | Reached XP level 4. HP: 1/24 MP: 0/12 1363 | D:2 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_ring D:2: layout_rooms, basic_ecumenical_altar Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 52 | || 52 Searing Ray | 3 | || 3 Armour: Robe | 9 | || 9 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1362 | 1284 | 78 | 242 | 905 | 2 | 681.0 | Dungeon | 1362 | 1284 | 78 | 242 | 905 | 2 | 681.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1013 daAuts D:2: 349 daAuts