Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 1202021832220867013 160 acidosis2 the Conjurer (level 5, -5/28 HPs) Began as a Deep Elf Conjurer on Dec 2, 2024. Slain by an ice beast (6 damage) ... on level 4 of the Dungeon. The game lasted 00:02:41 (2336 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 2336, Time: 00:02:42 Health: -5/28 AC: 4 Str: 6 XL: 5 Next: 17% Magic: 0/14 EV: 11 Int: 23 God: Gold: 165 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 165 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 helmet (worn) k - a +0 pair of gloves (worn) Jewellery t - a ring of wizardry w - an amulet of guardian spirit Scrolls c - a scroll of blinking {unknown} f - a scroll of enchant armour {unknown} g - 6 scrolls of identify {unknown} h - a scroll of summoning {unknown} i - a scroll of silence {unknown} j - 3 scrolls of noise {unknown} o - a scroll of brand weapon {unknown} p - a scroll of poison {unknown} s - a scroll of teleportation {unknown} u - 3 scrolls of revelation {unknown} v - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of resistance {unknown} l - a potion of curing {unknown} m - a potion of degeneration {unknown} n - 4 potions of might {unknown} q - a potion of attraction {unknown} r - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting * Level 6.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Annotations: D:3 2 transporters, NahIdwin's ghost, amateur OpSh Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the hound. You kill the hound! The searing ray hits the ice beast. The ice beast is moderately wounded. You have reached level 5! The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (moderately wounded, 81% to hit) The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast hits you but does no damage. Unknown command. The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast misses you. The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast. The ice beast is severely wounded. You finish channelling your searing ray. The ice beast hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 81% to hit) The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You die... ##### ......#####..## #..@Y..)... #.#####..## # You could see an ice beast. Vanquished Creatures A hound (D:4) Terence (D:2) 3 adders A dart slug (D:2) 2 orcs (D:3) 9 ball pythons 4 bats 13 endoplasms A giant cockroach (D:2) 4 goblins 6 hobgoblins 4 jackals (D:3) 3 quokkas 3 frilled lizards 10 kobolds 8 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 370 | D:1 | Reached skill level 5 in Conjurations 489 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1116 | D:2 | Noticed Terence 1212 | D:2 | Learned a level 2 spell: Searing Ray 1400 | D:2 | Killed Terence 1401 | D:2 | Reached XP level 4. HP: 14/24 MP: 1/12 1808 | D:3 | Reached skill level 6 in Conjurations 1898 | D:3 | Found a transporter. 1940 | D:3 | Found a transporter. 2057 | D:3 | Found a basalt altar of Yredelemnul. 2164 | D:3 | Noticed NahIdwin's ghost (amateur OpSh) 2325 | D:4 | Noticed an ice beast 2331 | D:4 | Reached XP level 5. HP: 23/28 MP: 7/14 2336 | D:4 | HP: 1/28 [ice beast (2)] 2336 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, hangedman_decor_opposing, st_stairs_3, minmay_octomino_e4 D:2: layout_rooms, uniq_terence D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, gammafunk_ghost_stat_death, minmay_fractal_squares_diagonal_5 D:4: layout_loops_ring, lemuel_zombie_altar_kikubaaqudgha, evilmike_ruin_ashenzari, jmf_multi_god_temple, minmay_ruptured Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 90 | 34 || 124 Searing Ray | 4 | 7 || 11 Armour: Robe | 11 | 16 || 27 Dodge: Dodged | 11 | 10 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2337 | 2269 | 68 | 116 | 1785 | 4 | 584.2 | Dungeon | 2337 | 2269 | 68 | 116 | 1785 | 4 | 584.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 913 daAuts D:2: 707 daAuts D:3: 705 daAuts D:4: 11 daAuts