Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 16563723152491192895 21 acidosis2 the Conjurer (level 2, 16/16 HPs) Began as a Deep Elf Conjurer on Dec 2, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (803 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 803, Time: 00:00:44 Health: 16/16 AC: 6 Str: 4 XL: 2 Next: 62% Magic: 8/8 EV: 8 Int: 22 God: Gold: 32 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . e - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe e - a +0 ring mail (worn) h - a +0 pair of boots (worn) Jewellery d - a +4 ring of protection Scrolls c - a scroll of identify {unknown} f - a scroll of vulnerability {unknown} g - a scroll of fog {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic j - 4 potions of curing {unknown} Skills: + Level 0.6 Fighting + Level 0.5 Armour - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 96% 1d7 10% 1 w - Searing Ray Conj 48% 2d6 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 56% 1 Mercury Vapours Alch/Air 6% N/A 71% 2 Launch Clockwork Bee Frge 3% N/A 91% 3 Fulminant Prism Conj/Alch 7% 3d7 95% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 95% 4 Eringya's Surprising Cr Summ 3% N/A 100% 4 Leda's Liquefaction Alch/Erth 1% N/A 100% 4 Martyr's Knell Necr/Summ 3% N/A 100% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 100% 5 Death Channel Necr 1% N/A 100% 6 Permafrost Eruption Ice/Erth 1% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Unknown command. A bat is nearby! Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat! You kill the bat! Unknown command. There is a stone staircase leading down here. You see here a +0 ring mail. You see here a +0 dagger. You pick up a book of Unlife and begin reading... You add the spells Soul Splinter, Martyr's Knell and Death Channel to your library. Unknown command. Okay, then. You open the door. Done exploring. Done exploring. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Unknown command. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Unknown command. Done exploring. Unknown command. Unknown command. Saving game... please wait. Welcome back, acidosis2 the Deep Elf Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #######.######### ##................ ####..############### #.......# #..#.#### #.#..#..# #.#.@'..# #..###### #.......# ###### ##.#'##.# #..... ##.#..#.# #.#### #..#..#.# #.#### #.###.#.# #..... #.......# #..### ##......# #..# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 234 | D:1 | Learned a level 2 spell: Searing Ray 803 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring, serial_forest, infiniplex_forest_lined_ring, infiniplex_forest_clump_double, infiniplex_forest_straight_5, infiniplex_forest_clump_curved, infiniplex_forest_straight_2, infiniplex_forest_straight_4, minmay_pentomino_v2 Action || total ---------------------------++------- Cast: Magic Dart || 35 Armour: Robe || 1 Ring mail || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 803 | 803 | 0 | 6 | 686 | 1 | 803.0 | Dungeon | 803 | 803 | 0 | 6 | 686 | 1 | 803.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 803 daAuts