Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 8908896337191292709 42 acidosis2 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Dec 2, 2024. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (1294 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1294, Time: 00:00:57 Health: -1/19 AC: 4 Str: 4 XL: 3 Next: 35% Magic: 8/10 EV: 11 Int: 24 God: Gold: 37 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . m - staff of earth rCold . . . (no shield) rNeg . . . a - +0 robe rPois . c - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +1 helmet (worn) Magical Staves m - a staff of earth (weapon) Scrolls e - 2 scrolls of acquirement {unknown} f - a scroll of torment {unknown} g - a scroll of butterflies {unknown} h - a scroll of noise {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of silence {unknown} n - a scroll of vulnerability {unknown} Potions b - a potion of magic d - a potion of haste {unknown} i - a potion of brilliance {unknown} l - a potion of might {unknown} o - a potion of heal wounds {unknown} p - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The jackal closely misses you. The jackal stops to sniff the ground. A jackal comes into view. The jackal bites you. There is a stone staircase leading up, spattered with blood here. The jackal barely misses you. The gnoll misses you. The gnoll closely misses you. The jackal bites you but does no damage. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal closely misses you. The gnoll hits you with a +0 flail! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. You die... ..# #..........#.# #.# ..######.....#....#.# #.# ..........##.######.#####.# ...............# #.....#.# ...........#.#.####..##.#.# ...........#..÷.........#.# ...............#####....#.# ..........####......>.###.# ......†.........@g>.......# ###...########.###..#.###### #...# #...#.# #..#.#....# #...# #.#.#.# #..#.#.##.# #########+#'#.# #..#.#.##.# #.............# #..#..)...# #.............# #......#### #.............# #.###### #.............###.# You could see a gnoll. Vanquished Creatures A ribbon worm (D:2) A ball python (D:1) A bat (D:1) 5 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 7 hobgoblins (D:1) 5 jackals (D:1) 2 frilled lizards (D:1) 3 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 148 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 459 | D:1 | Reached skill level 5 in Conjurations 931 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1107 | D:2 | Learned a level 2 spell: Searing Ray 1294 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic D:2: layout_loops_ring, minmay_pentomino_w2, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 66 Armour: Robe || 32 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1293 | 1220 | 73 | 136 | 896 | 2 | 646.5 | Dungeon | 1293 | 1220 | 73 | 136 | 896 | 2 | 646.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1096 daAuts D:2: 197 daAuts