Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 17849795355352968422 42 acidosis2 the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Dec 3, 2024. Slain by Terence ... wielding a +0 morningstar (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:50 (1169 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1169, Time: 00:00:51 Health: -4/19 AC: 3 Str: 4 XL: 3 Next: 33% Magic: 0/10 EV: 11 Int: 27 God: Gold: 120 SH: 0 Dex: 8 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + + . k - +0 robe "Ysulah" {rPois rN++ Int+3 Dex-5} rPois + h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Armour a - a +0 robe h - a +0 helmet (worn) k - the +0 robe "Ysulah" (worn) {rPois rN++ Int+3 Dex-5} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Jewellery j - a ring of magical power Scrolls c - a scroll of teleportation {unknown} g - 2 scrolls of identify {unknown} Potions b - a potion of magic d - 3 potions of curing {unknown} e - 2 potions of berserk rage {unknown} f - a potion of degeneration {unknown} i - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +2 ring mail of fire resistance (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +2 ring mail of fire resistance (lightly wounded, 83% to hit) The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is heavily wounded. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 morningstar! Ouch! That really hurt! The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence looks irritated. Terence hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +2 ring mail of fire resistance (almost dead, 83% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +0 morningstar. You die... Terence says, "Finally, peace and quiet." ##...... #....... ############ ###....... #..........# #.#....... #..........# #.##...>.. #......†...# #...#...#. #..........# #.#.###### ##...#....## #.#...# # #...$.@@...####.###.### .............##.# #...# .............#..# ###.## ...............## #..# ...............# ##.# ...............# ###.. ...............# #.... .....................##. ....#.....#.#..### ## You could see Terence. Vanquished Creatures A ribbon worm (D:2) 2 dart slugs (D:2) 8 endoplasms 4 goblins 3 hobgoblins A ball python (D:1) 5 bats 3 frilled lizards (D:1) 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 312 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 743 | D:2 | Reached skill level 5 in Conjurations 780 | D:1 | Learned a level 2 spell: Searing Ray 917 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 983 | D:2 | Identified the +0 robe "Ysulah" {rPois rN++ Int+3 Dex-5} 1161 | D:2 | Noticed Terence 1169 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic D:2: layout_rooms, kennysheep_generic_room_6, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 60 Searing Ray || 4 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1169 | 1119 | 50 | 41 | 900 | 2 | 584.5 | Dungeon | 1169 | 1119 | 50 | 41 | 900 | 2 | 584.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 758 daAuts D:2: 411 daAuts