Dungeon Crawl Stone Soup version 0.33-a0-591-g5200cac597 (webtiles) character file. Game seed: 15443784523850600115 415 acidosis2 the Conjurer (level 6, -6/32 HPs) Began as a Deep Elf Conjurer on Dec 19, 2024. Mangled by a gnoll sergeant ... wielding a +0 spear (8 damage) ... on level 5 of the Dungeon. The game lasted 00:01:45 (1234 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1234, Time: 00:01:46 Health: -6/32 AC: 5 Str: 6 XL: 6 Next: 60% Magic: 11/17 EV: 10 Int: 23 God: Gold: 49 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . d - staff of cold rCold + . . (no shield) rNeg . . . k - +0 leather armour rPois . (no helmet) rElec . j - +0 cloak rCorr . m - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe j - a +0 cloak (worn) k - a +0 leather armour (worn) m - a +0 pair of gloves (worn) Magical Staves d - a staff of cold (weapon) Jewellery i - a ring of ice Scrolls e - a scroll of vulnerability {unknown} g - a scroll of identify {unknown} l - a scroll of fog {unknown} Potions b - 2 potions of magic c - 2 potions of attraction {unknown} f - 2 potions of might {unknown} h - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.0 Spellcasting * Level 7.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 12% 3d9 28% 4 p - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 28% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Trog Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll sergeant is moderately wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll sergeant hits you from afar with a +0 spear. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the ufetubus! The ufetubus is almost dead. The gnoll sergeant hits you from afar with a +0 spear. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The searing ray misses the ufetubus. The searing ray hits the ufetubus. The ufetubus is moderately wounded. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 spear! The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is lightly wounded. The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearing a +0 buckler (heavily wounded, 87% to hit) The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The searing ray hits the ufetubus. You kill the ufetubus! The searing ray hits the ufetubus! The ufetubus is almost dead. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear! You die... ## #.. ... ..... ..##########... ..... #.#.g@.g5.g.# ..... #.#.#######.# #... #...#.....#.... #... +...#...$.#.... #... #...'.._$.#..5. #... #...#...$.#.... #... #...#..$..#..5. #... ####+.#######.#.# #... #.........g... #... You could see a gnoll sergeant, 2 gnolls and an ufetubus. Vanquished Creatures 3 scorpions 2 jellies 2 sleepcaps (D:5) A gnoll (D:5) 3 adders 3 ufetubi (D:5) 5 orcs (D:3) 3 ball pythons 4 bats 6 endoplasms 2 giant cockroaches 5 goblins 3 hobgoblins 6 jackals A quokka (D:2) A frilled lizard (D:2) 4 kobolds 2 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 175 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 268 | D:2 | Reached skill level 5 in Conjurations 345 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 415 | D:2 | Learned a level 2 spell: Searing Ray 450 | D:3 | Noticed Grinder 602 | D:3 | Reached XP level 4. HP: 17/24 MP: 2/12 788 | D:4 | Noticed a scorpion 797 | D:4 | Killed a scorpion 798 | D:4 | Reached skill level 6 in Conjurations 829 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/14 903 | D:5 | Entered Level 5 of the Dungeon 912 | D:5 | Reached skill level 5 in Spellcasting 980 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 985 | D:5 | Learned a level 4 spell: Fulminant Prism 1040 | D:5 | Reached XP level 6. HP: 32/32 MP: 8/16 1108 | D:5 | Reached skill level 7 in Conjurations 1174 | D:5 | Found a bloodstained altar of Trog. 1234 | D:5 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_acropolis D:3: layout_rooms, uniq_grinder D:4: layout_basic D:5: layout_gridville, amcnicky_altar_gilded, minmay_temple_entry_gardened_gates, minivault_14 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.5 Spellcasting | 4 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 1 | 1 || 2 Cast: Magic Dart | 54 | 37 || 91 Searing Ray | 5 | 12 || 17 Armour: Robe | 13 | || 13 Leather armour | | 12 || 12 Dodge: Dodged | 12 | 14 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1234 | 1192 | 42 | 62 | 784 | 5 | 246.8 | Dungeon | 1234 | 1192 | 42 | 62 | 784 | 5 | 246.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 330 daAuts D:2: 315 daAuts D:4: 286 daAuts D:1: 185 daAuts D:3: 115 daAuts