Dungeon Crawl Stone Soup version 0.33-a0-749-g64b092adc6 (webtiles) character file. Game seed: 10095145960270574982 38 acidosis2 the Conjurer (level 3, 0/19 HPs) Began as a Gargoyle Conjurer on Jan 17, 2025. Slain by a bombardier beetle (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (1550 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 1550, Time: 00:00:52 Health: 0/19 AC: 7 Str: 10 XL: 3 Next: 43% Magic: 0/7 EV: 10 Int: 20 God: Gold: 59 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ f - +1 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: on fire, glowing A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +1 helmet (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of haste {unknown} e - 2 potions of mutation {unknown} g - a potion of might {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.1 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 88% 1d7 1% 1 w - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History A bombardier beetle is nearby! A bombardier beetle is nearby! There is an escape hatch in the ceiling here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is lightly wounded. (Press . to maintain the ray.) The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The searing ray hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. You finish channelling your searing ray. The liquid fire burns you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray misses the bombardier beetle. (Press . to maintain the ray.) The liquid fire burns you! Without enough magic to sustain it, your Searing Ray dissipates. The liquid fire burns you! The bombardier beetle barely misses you. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle bites you. You die... ..... #.$...... ..... #)........#.. ......#............ ......#)........... .......$..)........ ..#####<.##........ #..##......# ##.†##....# ##...##@B..#.# .###..#.^........# ...........#...#.. ##.........#...... #..#.............. #.##....>..###.#.. ............# .. . .....####..... ## .##. #...... You could see a bombardier beetle. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins 5 hobgoblins A quokka (D:1) 3 frilled lizards 4 kobolds 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 187 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 401 | D:1 | Learned a level 2 spell: Searing Ray 1180 | D:1 | Reached XP level 3. HP: 9/19 MP: 0/7 1550 | D:2 | Slain by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic D:2: layout_rooms, nrook_loot_triangle, minmay_octomino_c4, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.5 Stealth | | 2.1 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 23 Cast: Magic Dart || 28 Searing Ray || 11 Armour: Robe || 27 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1548 | 1520 | 28 | 237 | 1116 | 2 | 774.0 | Dungeon | 1548 | 1520 | 28 | 237 | 1116 | 2 | 774.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1409 daAuts D:2: 139 daAuts