Dungeon Crawl Stone Soup version 0.33-a0-778-gdc80f5c099 (webtiles) character file.

Game seed: 12974561938620001001

14 acidosis2 the Conjurer (level 2, -1/15 HPs)
             Began as a Gargoyle Conjurer on Jan 20, 2025.
             Slain by a gnoll
             ... wielding a +0 spear
              (3 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:29 (372 turns).

acidosis2 the Conjurer (Gargoyle Conjurer)           Turns: 372, Time: 00:00:30

Health: -1/15      AC:  4    Str: 10    XL:     2   Next: 41%
Magic:  4/5        EV: 10    Int: 18    God:    
Gold:   27         SH:  0    Dex:  8    Spells: 5/6 levels left

rFire   . . .        d - +0 dagger
rCold   . . .        (no offhand)
rNeg    + . .        a - +0 robe
rPois   ∞            (no helmet)
rElec   +            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: no status effects
A: sickness immunity, AC +2, negative energy resistance 1, electricity
resistance, torment resistance 1, petrification resistance
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 27 gold pieces.

Inventory:

Hand Weapons
 d - a +0 dagger (weapon)
Armour
 a - a +0 robe (worn)
Scrolls
 c - a scroll of identify {unknown}
Potions
 b - a potion of magic
 e - a potion of moonshine {unknown}
 f - 2 potions of might {unknown}


   Skills:
 - Level 1.5 Dodging
 - Level 2.1 Stealth
 * Level 2.5 Spellcasting
 + Level 4.6 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
q - Magic Dart            Conj           76%        1d6       2%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           38%        2d5       3%          2
 Fulminant Prism          Conj/Alch      5%         3d6       54%         4
 Iskenderun's Mystic Bla  Conj/Tloc      10%        2d4 (+2d2 54%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
Your stone body is resilient. (AC +2)
You are immune to poison.
You resist negative energy. (rN+)
You are resistant to electric shocks. (rElec)
You are resistant to unholy torment.
You are immune to petrification.

Message History

You can't see any susceptible monsters within range! (Use Z to cast anyway.)
A gnoll and a goblin come into view.
The gnoll shouts! The goblin shouts!
There are monsters nearby!
There are monsters nearby!
There are monsters nearby!
Casting: Magic Dart (safe; 2% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a gnoll, wielding a +0 spear (100% to hit)
The magic dart hits the gnoll.
The gnoll is moderately wounded.
A bat comes into view.
Unknown command.
Unknown command.
Unknown command.
The gnoll attacks as it pursues you!
The gnoll hits you from afar with a +0 spear.
The gnoll attacks as it pursues you!
The gnoll hits you from afar with a +0 spear.
You see here a +0 scale mail.
The gnoll attacks as it pursues you! The gnoll barely misses you.
The gnoll attacks as it pursues you!
The gnoll hits you from afar with a +0 spear.
* * * LOW HITPOINT WARNING * * *
Casting: Magic Dart (safe; 2% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You don't know that spell.
Unknown command.
The gnoll barely misses you.
Casting: Magic Dart (safe; 2% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a gnoll, wielding a +0 spear (100% to hit)
The magic dart hits the gnoll.
The gnoll is moderately wounded.
The gnoll hits you from afar with a +0 spear.
You die...

.## ##.......##   ..#    #.#
..###.........###...#    #.#
....................#    #.#
........###.........#    #.#
...(...#  ##........#    #.#
.......#   #.......)#    #.#
.......## ##........#    #.#
........###...g.....##   #.#
...........[..g.@....#   #.#
..#################..#   #.#
#.#####              #   #.#
......#                  #.#
......#                  #.#
......#                  #.#
......###                #.#
......+.####.            #.#
......#.#....            #.#


You could see a gnoll and a goblin.

Vanquished Creatures
  A dart slug (D:1)
  A giant cockroach (D:1)
  A goblin (D:1)
  A hobgoblin (D:1)
  A quokka (D:1)
  2 ball pythons (D:1)
  A bat (D:1)
  A frilled lizard (D:1)
  3 kobolds (D:1)
12 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | acidosis2 the Gargoyle Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 3/3
   154 | D:1      | Reached XP level 2. HP: 15/15 MP: 0/5
   372 | D:1      | Slain by a gnoll

Illustrated notes

Levels and vault maps discovered:
D:1:      minmay_arrival_four_circles, layout_basic

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     2
         Dagger            ||    19
   Cast: Magic Dart        ||    17
 Armour: Robe              ||    26
  Dodge: Dodged            ||    13

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    371 |    371 |      0 |     50 |    225 |   1 |  371.0 |
       Dungeon |    371 |    371 |      0 |     50 |    225 |   1 |  371.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 371 daAuts