Dungeon Crawl Stone Soup version 0.33-a0-785-g7aa09acf19 (webtiles) character file. Game seed: 15904453151639675745 79 acidosis2 the Conjurer (level 4, 0/24 HPs) Began as a Gargoyle Conjurer on Jan 22, 2025. Killed from afar by Ijyb (15 damage) ... with an iceblast ... on level 3 of the Dungeon. The game lasted 00:01:33 (1784 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 1784, Time: 00:01:34 Health: 0/24 AC: 7 Str: 10 XL: 4 Next: 37% Magic: 7/9 EV: 10 Int: 21 God: Gold: 57 SH: 0 Dex: 8 Spells: 7/10 levels left rFire . . . i - +0 dagger rCold . . . (no offhand) rNeg + . . j - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... m - amulet of magic regeneration Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.51/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 robe g - a +0 pair of gloves (worn) j - a +0 leather armour (worn) Jewellery m - an amulet of magic regeneration (worn) r - a ring of magical power Scrolls c - a scroll of blinking {unknown} d - 5 scrolls of identify {unknown} f - a scroll of amnesia {unknown} h - a scroll of acquirement {unknown} k - a scroll of fear {unknown} n - a scroll of teleportation {unknown} s - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - 2 potions of brilliance {unknown} l - 2 potions of mutation {unknown} o - a potion of curing {unknown} p - a potion of moonshine {unknown} q - a potion of heal wounds {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.6 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 50% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 52% 4 Ignite Poison Fire/Alch 3% N/A 86% 4 Summon Hydra Summ 1% N/A 100% 7 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 [ Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You now have 51 gold pieces (gained 10). You now have 57 gold pieces (gained 6). Found a dagger. You pick up a book of Blood and begin reading... You add the spells Ignite Poison and Summon Hydra to your library. Found Jetef's Antique Armour Emporium. There is an entrance to Jetef's Antique Armour Emporium here. There is a stone staircase leading down here. There is a stone staircase leading up here. You see here a +1 scale mail of willpower. There is a stone staircase leading up here. There is an escape hatch in the ceiling here. Done exploring. Done exploring. Done exploring. Done exploring. There is an escape hatch in the ceiling here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of iceblast. Ijyb shouts! Ijyb is nearby! You see here a yellow potion. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of iceblast (74% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb! Ijyb is heavily wounded. (Press . to maintain the ray.) Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! You hear a shout! The searing ray hits Ijyb! Ijyb is almost dead. Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" ## ## .##. .... ... #.. #.# #.# ########### ####.####.# #..@....... ..........# #.###..g... ####.###### #.# ..... ...# #####.# .... #....# #.....# ... #..... #.##### .. #....## #.#######.. . #..... #.......... ##....####..######.. You could see Ijyb. Vanquished Creatures A howler monkey (D:4) 2 ufetubi (D:3) 8 endoplasms 2 giant cockroaches (D:1) A hobgoblin (D:4) 2 quokkas (D:2) 3 ball pythons 5 bats 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 415 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 562 | D:1 | Learned a level 2 spell: Searing Ray 772 | D:3 | Reached XP level 3. HP: 17/19 MP: 1/7 823 | D:4 | Reached skill level 5 in Conjurations 823 | D:4 | Reached XP level 4. HP: 22/24 MP: 1/9 994 | D:5 | Entered Level 5 of the Dungeon 994 | D:5 | Noticed a scorpion 1654 | D:2 | Found Jetef's Antique Armour Emporium. 1781 | D:3 | Noticed Ijyb 1784 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_loops_cross D:2: layout_rooms, serial_shops, shop, kennysheep_decorative_pillar D:3: layout_basic, basic_ecumenical_altar, bh_walls_and_bars, uniq_jessica, uniq_ijyb D:4: layout_basic D:5: kennysheep_slugbush, layout_basic, tgw_kikubaaqudgha, temple_statues, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.6 Conjurations | 5 | 5.1 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Cast: Magic Dart | 28 | 3 || 31 Searing Ray | 2 | 13 || 15 Armour: Robe | 6 | || 6 Leather armour | 4 | 8 || 12 Dodge: Dodged | 11 | 5 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1781 | 1608 | 173 | 71 | 1302 | 5 | 356.2 | Dungeon | 1781 | 1608 | 173 | 71 | 1302 | 5 | 356.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 982 daAuts D:2: 453 daAuts D:4: 211 daAuts D:3: 129 daAuts D:5: 4 daAuts