Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 16263104213140301190 1 acidosis2 the Conjurer (level 1, 5/10 HPs) Began as a Gargoyle Conjurer on Feb 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (73 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 73, Time: 00:00:08 Health: 5/10 AC: 4 Str: 10 XL: 1 Next: 20% Magic: 0/3 EV: 10 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of mutation {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.0 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Tukima's Dance Hex 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Passage of Golubria Tloc 1% N/A 87% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. A giant cockroach comes into view. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. An endoplasm comes into view. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####...#####.# #..##.##.....# #..##........# #..##..#.[...# #......#.....# ###.####.####### #...# #.# ##.#...###..# #......@...## #......gg..# #..........# .............. ....†.........## ##......)...B..# #.............J. ...........#.## You could see an endoplasm, a giant cockroach, a hobgoblin and a goblin. Vanquished Creatures A frilled lizard (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 73 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms, ebering_ecumenical_altar_rust, columned_hall_lemuel Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 4 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 55 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 55 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts