Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 4153274794561354800 21 acidosis2 the Conjurer (level 2, 0/15 HPs) Began as a Gargoyle Conjurer on Feb 11, 2025. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:00:38 (1909 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 1909, Time: 00:00:39 Health: 0/15 AC: 5 Str: 10 XL: 2 Next: 83% Magic: 2/5 EV: 10 Int: 18 God: Gold: 154 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . g - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Armour a - a +0 robe g - a +0 leather armour (worn) Jewellery e - a ring of magical power Scrolls c - a scroll of summoning {unknown} d - a scroll of vulnerability {unknown} f - a scroll of teleportation {unknown} i - 2 scrolls of poison {unknown} j - a scroll of revelation {unknown} Potions b - a potion of magic h - a potion of curing {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.8 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 76% 1d6 3% 1 w - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Moving in this stuff is going to be slow. You see here a +0 dagger. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. Found a maw talisman. i - 2 scrolls labelled DIPUYL XENOONN (gained 1) You now have 154 gold pieces (gained 5). An orc priest and 3 orcs come into view. Found a coppery potion. The orc priest shouts! The orc shouts! x2 There are monsters nearby! You hit the orc but do no damage. The orc hits you but does no damage. You closely miss the orc. The orc barely misses you. The orc priest looks encouraged for a moment. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (78% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the orc. You kill the orc! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #####...######## #. ##.## #. #<# #o #.# #! ####.#### #o #%......# #. #.......# #o####.......# #)@..........# ######.......# #.......# #.......# ######### You could see an orc priest and 2 orcs. Vanquished Creatures A ribbon worm (D:2) An orc (D:3) 4 giant cockroaches A goblin (D:2) 3 hobgoblins (D:2) A kobold (D:1) A ball python (D:2) 4 bats A frilled lizard (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 239 | D:1 | Found a faded altar of an unknown god. 887 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/5 934 | D:2 | Learned a level 2 spell: Searing Ray 1909 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_corners, chequers_ecumenical_altar_island D:2: layout_loops_ring, serial_bayou, serial_bayou_shore_a, serial_bayou_shore_b, serial_bayou_shore_a, serial_bayou_lagoon_b D:3: wad_pebble_path, layout_loops_ring, dancing_weapons_uskayaw, due_unseen_surprise Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 12 Searing Ray || 8 Armour: Leather armour || 11 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1965 | 1832 | 133 | 39 | 1667 | 3 | 655.0 | Dungeon | 1965 | 1832 | 133 | 39 | 1667 | 3 | 655.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1040 daAuts D:1: 894 daAuts D:3: 30 daAuts