Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 2628024915096138790 55 acidosis2 the Conjurer (level 3, -5/19 HPs) Began as a Gargoyle Conjurer on Mar 6, 2025. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (923 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 923, Time: 00:00:42 Health: -5/19 AC: 6 Str: 10 XL: 3 Next: 93% Magic: 4/7 EV: 10 Int: 20 God: Gold: 0 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg + . . h - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe h - a +0 leather armour (worn) Scrolls c - 3 scrolls of enchant armour {unknown} d - 3 scrolls of identify {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} g - a potion of enlightenment {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.3 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 92% 1d7 2% 1 w - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You see here a +0 leather armour. h - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. Things that are here: a +0 short sword; a kobold corpse A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! A gnoll is nearby! The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll barely misses you. Unknown command. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #..........# #.. #..........# #.. #..........# #.# #### #..........# #.# #... #......>...####.###... #####g................ #gg..........##... #............##### #@...........# #............# #....).......##### #................. #................. #................. #######............###.. #...)..............# #.. #..................# #.. You could see 3 gnolls. Vanquished Creatures 4 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 giant cockroaches 3 goblins 2 hobgoblins (D:2) A ball python (D:2) A frilled lizard (D:1) A kobold (D:2) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 223 | D:1 | Learned a level 2 spell: Searing Ray 393 | D:2 | Reached XP level 3. HP: 16/19 MP: 0/7 923 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_corners D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.3 Dodging | | 1.5 Stealth | | 2.1 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 10 Searing Ray || 10 Armour: Robe || 13 Leather armour || 5 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 922 | 903 | 19 | 229 | 502 | 2 | 461.0 | Dungeon | 922 | 903 | 19 | 229 | 502 | 2 | 461.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 630 daAuts D:1: 291 daAuts