Dungeon Crawl Stone Soup version 0.33-a0-1071-g5af9d733ea (webtiles) character file. Game seed: 12677605516354556063 128 acidosis2 the Conjurer (level 5, 0/28 HPs) Began as a Gargoyle Conjurer on Mar 10, 2025. Slain by an ogre ... wielding a +0 giant club (2 damage) ... on level 4 of the Dungeon. The game lasted 00:02:52 (3777 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 3777, Time: 00:02:52 Health: 0/28 AC: 14 Str: 11 XL: 5 Next: 12% Magic: 1/11 EV: 10 Int: 20 God: Gold: 171 SH: 0 Dex: 8 Spells: 9/12 levels left rFire . . . e - +3 short sword rCold . . . n - orb {light} rNeg + . . w - +0 leather armour rPois ∞ (no helmet) rElec + i - +0 cloak rCorr . m - +0 pair of gloves SInv . t - +0 pair of boots Will ..... (no amulet) Stlth + f - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: glowing A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 171 gold pieces. Inventory: Hand Weapons e - a +3 short sword (weapon) Armour a - a +0 robe i - a +0 cloak (worn) m - a +0 pair of gloves (worn) n - an orb of light (worn) t - a +0 pair of boots (worn) w - a +0 leather armour (worn) Magical Staves g - a staff of cold Jewellery f - a +4 ring of protection (worn) v - a +6 ring of intelligence Scrolls d - a scroll of poison {unknown} h - a scroll of immolation {unknown} k - 2 scrolls of teleportation {unknown} o - a scroll of fog {unknown} q - a scroll of identify {unknown} s - a scroll of vulnerability {unknown} u - 2 scrolls of amnesia {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} j - a potion of moonshine {unknown} l - a potion of enlightenment {unknown} p - 2 potions of attraction {unknown} r - a potion of heal wounds {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.0 Spellcasting + Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 4% N/A 45% 3 Sigil of Binding Hex 4% N/A 45% 3 Fulminant Prism Conj/Alch 7% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Eustachio, wielding a +2 falchion of protection and wearing a +0 leather armour (heavily wounded, haloed, 79% to hit) You focus your ray upon Eustachio. The searing ray hits Eustachio but does no damage. Eustachio is heavily wounded. (Press . to maintain the ray.) Eustachio hits you with a +2 falchion of protection. Unknown command. The searing ray hits Eustachio. Eustachio is heavily wounded. Eustachio hits you with a +2 falchion of protection. The ogre closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (haloed, 93% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. The searing ray hits the river rat. The river rat is lightly wounded. (Press . to maintain the ray.) Eustachio hits you but does no damage. Unknown command. The searing ray hits the ogre! The ogre is heavily wounded. The searing ray misses the river rat. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Eustachio barely misses you. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the river rat but does no damage. The river rat is lightly wounded. Eustachio barely misses you. The ogre hits you with a +0 giant club. You die... ##...######## #..#......... #.###........ #..#..######. ##...## # ###.#######.# #.........# ##########.#.## #...@@Or..## .# #.######.## .# # ..## .. ### .# . You could see Eustachio, an ogre and a river rat (summoned). Vanquished Creatures A hound (D:3) Jessica (D:2) An adder (D:1) 3 ribbon worms A dart slug (D:3) 4 ball pythons 6 bats 6 endoplasms 2 giant cockroaches (D:1) 5 goblins A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas 2 frilled lizards 6 kobolds 9 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 106 | D:1 | Reached XP level 2. HP: 4/15 MP: 0/5 164 | D:1 | Learned a level 2 spell: Searing Ray 406 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/7 1254 | D:2 | Found a faded altar of an unknown god. 1577 | D:2 | Reached skill level 5 in Conjurations 1605 | D:2 | Noticed Jessica 1611 | D:2 | Killed Jessica 1612 | D:2 | Reached XP level 4. HP: 16/24 MP: 5/9 2803 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/10 3756 | D:4 | Noticed Eustachio 3769 | D:4 | Noticed an ogre 3777 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms D:2: layout_loops_corners, basic_ecumenical_altar, minmay_misc_feat_doors, uniq_jessica D:3: layout_basic D:4: layout_loops_corners, nicolae_twisty_statue_hallways, uniq_eustachio, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.3 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Short sword | 59 | 26 || 85 Cast: Magic Dart | 17 | || 17 Searing Ray | 13 | 11 || 24 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 53 | 14 || 67 Leather armour | | 6 || 6 Dodge: Dodged | 67 | 21 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3772 | 3374 | 398 | 306 | 2569 | 4 | 943.0 | Dungeon | 3772 | 3374 | 398 | 306 | 2569 | 4 | 943.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1386 daAuts D:3: 1202 daAuts D:1: 1104 daAuts D:4: 79 daAuts