Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 4456872314007077937 28 acidosis2 the Conjurer (level 3, -2/19 HPs) Began as a Gargoyle Conjurer on Mar 21, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:27 (592 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 592, Time: 00:00:27 Health: -2/19 AC: 5 Str: 10 XL: 3 Next: 12% Magic: 3/7 EV: 0 Int: 20 God: Gold: 36 SH: 0 Dex: 8 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused, constricted A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - the ring "Lilyuk" {rC+ Str+3} (You found it on level 2 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Potions b - a potion of magic c - a potion of mutation {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.9 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Sigmund points at you and mumbles some strange words. You are confused. The adder hisses angrily. The ball python hisses angrily. Sigmund gestures at you while chanting. You are more confused. A quokka skeleton comes into view. The bat zombie hits you. The bat zombie closely misses you. The bat zombie hits you but does no damage. The bat zombie barely misses you. The bat zombie hits you but does no damage. The ball python closely misses you. x2; The adder bites you but does no damage. The bat zombie barely misses you. The bat zombie misses you. The bat zombie hits you but does no damage. The ball python attacks as it pursues you! The ball python bites you but does no damage. The ball python closely misses you. Sigmund says, "I'm your fate." Sigmund completely misses you. The adder misses you. The bat zombie hits you but does no damage. The ball python closely misses you. The bat zombie barely misses you. The adder attacks as it pursues you! The adder bites you. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The bat zombie hits you but does no damage. The adder bites you but does no damage. The ball python closely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The bat zombie hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You barely miss the adder skeleton. The bat zombie hits you but does no damage. x2 The adder bites you. You die... .#...# .............# )#...##.........$...# .....†..............# ....................# ..###...##......Z...##....# ..# ...##..........+.....# ..# ...............#.....# ..# .........ZSS..#......... ..# .........@Z..#...##...# ..# .......$...{.#...##...# ## ).# ...........$.#....#...##∩# ..# ....."≈.≈......(≈......... ### ....#.....#...#...)...†... # .§....#....≈....#........ ###....#...#.....#...#.........>. .............§.§.......≈.≈.....#. ........≈.§...§.§.≈.≈.......+### You could see an adder, a bat zombie, a ball python, an adder skeleton and a quokka skeleton. Vanquished Creatures An adder (D:2) 2 dart slugs 4 ball pythons (D:2) A bat (D:2) A bat skeleton (D:2) 2 endoplasms 2 kobolds (D:2) A rat (D:2) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 193 | D:2 | Reached XP level 2. HP: 14/15 MP: 0/5 475 | D:2 | Identified the ring "Lilyuk" {rC+ Str+3} 548 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/7 564 | D:2 | Noticed Sigmund 570 | D:2 | Found Ebleykk's Antique Weapon Shoppe. 592 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_2, aquarium_window_1, aquarium_window_1, aquarium_view_2b, aquarium_view_2e, aquarium_balcony_3b, chequers_garden D:2: layout_basic, serial_undead, serial_undead_c, serial_undead_a, serial_undead_b, serial_undead_a, serial_shops, nicolae_shop_just_a_little_nook, nicolae_kite_square_tiling_tiny, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 28 Armour: Robe || 25 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 591 | 591 | 0 | 121 | 381 | 2 | 295.5 | Dungeon | 591 | 591 | 0 | 121 | 381 | 2 | 295.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 452 daAuts D:1: 139 daAuts