Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 3843870318238173163 8 acidosis2 the Conjurer (level 2, 0/15 HPs) Began as a Gargoyle Conjurer on Mar 21, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:19 (390 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 390, Time: 00:00:19 Health: 0/15 AC: 4 Str: 10 XL: 2 Next: 8% Magic: 0/5 EV: 10 Int: 18 God: Gold: 19 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of berserk rage {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.4 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 72% 1d6 2% 1 w - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History w - Searing Ray You now have 19 gold pieces (gained 9). A hobgoblin and an adder come into view. There are monsters nearby! There are monsters nearby! The hobgoblin shouts! The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the adder. The adder is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses the adder. The adder barely misses you. The searing ray hits the adder. The adder is moderately wounded. The adder bites you. An adder is nearby! The searing ray hits the adder. The adder is heavily wounded. You finish channelling your searing ray. The adder bites you. You closely miss the adder. The adder is heavily wounded. The adder closely misses you. The adder bites you. You hit the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is severely wounded. The adder bites you. You die... ### ##### ..# #...####### #.# #.........##### #.# #...##.†......# ####.#####.##...#.###.### #......S@..#............. #........#######...#####.### #........# ##..# #.# #.##.###.# #..#####.# # #. #.# #........# # #.# ##'######## ..# ##...## ### ##.....## ### ##.......## #.. You could see an adder. Vanquished Creatures An endoplasm (D:2) 2 giant cockroaches (D:1) 2 hobgoblins A frilled lizard (D:2) A rat (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 306 | D:2 | Reached XP level 2. HP: 15/15 MP: 1/5 309 | D:2 | Learned a level 2 spell: Searing Ray 390 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, serial_shops, nicolae_shop_bimaterial_pillars, angelslayer_ecumenical_altar_broken_walls_simple, minmay_misc_feat_hallway D:2: layout_loops_corners, uniq_robin Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 9 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 397 | 397 | 0 | 30 | 314 | 2 | 198.5 | Dungeon | 397 | 397 | 0 | 30 | 314 | 2 | 198.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 200 daAuts D:1: 196 daAuts