Dungeon Crawl Stone Soup version 0.33-a0-1130-g46e4344c46 (webtiles) character file.

Game seed: 13554282297520138696

379 acidosis2 the Conjurer (level 6, 0/32 HPs)
             Began as a Gargoyle Conjurer on Mar 25, 2025.
             Was an Initiate of Beogh.
             Slain by a gnoll sergeant
             ... wielding a +2 spear of venom
              (10 damage)
             ... on level 5 of the Dungeon.
             The game lasted 00:04:12 (5566 turns).

acidosis2 the Conjurer (Gargoyle Conjurer)          Turns: 5566, Time: 00:04:13

Health: 0/32       AC:  7    Str: 11    XL:     6   Next: 74%
Magic:  10/13      EV: 10    Int: 20    God:    Beogh [......]
Gold:   265        SH:  0    Dex:  8    Spells: 7/14 levels left

rFire   . . .        c - +2 whip (freeze)
rCold   + . .        (no offhand)
rNeg    + + .        m - +0 leather armour
rPois   ∞            (no helmet)
rElec   +            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        r - amulet of regeneration
Stlth   +            l - ring of protection from cold
HPRegen 1.05/turn    v - ring of Pual {Fly rElec rN+ Slay+3}
MPRegen 0.13/turn

%: no passive effects
@: flying
A: sickness immunity, AC +4, negative energy resistance 1, electricity
resistance, torment resistance 1, petrification resistance
a: Renounce Religion


You were on level 5 of the Dungeon.
You worshipped Beogh.
Beogh was noncommittal.
You visited 1 branch of the dungeon, and saw 5 of its levels.

You collected 285 gold pieces.
You spent 20 gold pieces at shops.

Inventory:

Hand Weapons
 c - a +2 whip of freezing (weapon)
Armour
 a - a +0 robe
 j - a +0 buckler
 m - a +0 leather armour (worn)
Jewellery
 l - a ring of protection from cold (worn)
 r - an amulet of regeneration (worn)
 u - an amulet of reflection
 v - the ring of Pual (worn) {Fly rElec rN+ Slay+3}
   (You found it on level 4 of the Dungeon)   
   
   [ring of flight]
   
   Fly:        It grants you flight.
   rElec:      It insulates you from electricity.
   rN+:        It protects you from negative energy.
   Slay+3:     It affects your accuracy & damage with ranged weapons and melee
   (+3).
Wands
 p - a wand of flame (7) (quivered)
Scrolls
 d - a scroll of enchant weapon
 e - 6 scrolls of identify
 f - a scroll of vulnerability
 s - a scroll of butterflies {unknown}
 t - a scroll of fog {unknown}
 w - a scroll of teleportation {unknown}
Potions
 b - a potion of magic
 h - a potion of curing {unknown}
 i - a potion of mutation {unknown}
 k - 2 potions of brilliance {unknown}


   Skills:
 - Level 1.5 Dodging
 - Level 2.1 Stealth
 + Level 3.0 Shields
 * Level 4.8 Spellcasting
 + Level 5.8 Conjurations


You had 7 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
q - Magic Dart            Conj           100%       1d8       1%          1
w - Searing Ray           Conj           56%        2d6       2%          2
x - Iskenderun's Battles  Conj/Frge      16%        2d8       43%         4

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Fulminant Prism          Conj/Alch      8%         3d7       43%         4
 Iskenderun's Mystic Bla  Conj/Tloc      16%        2d5 (+2d2 43%         4
 Bombard                  Conj/Erth      8%         9d2       100%        6
 Fortress Blast           Frge           5%         6d5       100%        6
 Spellspark Servitor      Conj/Frge      8%         N/A       100%        7


Dungeon Overview and Level Annotations

Branches:
Dungeon (5/15)            
Temple: D:4-7       

Altars:
Xom

Shops:
D:1 ?   D:4 [

Annotations:
D:4 1 runed translucent door, Crazy Yiuf


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
Your stone body is resilient. (AC +4)
You are immune to poison.
You resist negative energy. (rN+)
You are resistant to electric shocks. (rElec)
You are resistant to unholy torment.
You are immune to petrification.

Message History

Aim: a vampire mosquito (lightly damaged, 66% to hit)
You focus your ray upon the vampire mosquito.
The searing ray hits the vampire mosquito.
The vampire mosquito is moderately damaged.
(Press . to maintain the ray.)
The vampire mosquito misses you.
The vampire mosquito closely misses you.
A gnoll sergeant comes into view. It is wielding a +2 spear of venom.
Unknown command.
The searing ray misses the vampire mosquito.
The vampire mosquito barely misses you. x2
The searing ray misses the vampire mosquito.
The vampire mosquito bites you. x2
As you read the scroll of fear, it crumbles to dust.
You assume a fearsome visage. The vampire mosquito is unaffected.
The gnoll sergeant resists with some effort.
You stop channelling your searing ray. The vampire mosquito barely misses you.
The vampire mosquito closely misses you.
A gnoll comes into view. It is wielding a +0 whip.
The vampire mosquito bites you.
As you read the scroll labelled LASECACVOC, it crumbles to dust.
It is a scroll of enchant weapon.
Your +1 whip of freezing glows red for a moment.
The vampire mosquito barely misses you.
A gnoll comes into view. It is wielding a +0 club.
The vampire mosquito bites you.
As you read the scroll labelled RIENLO ERAU, it crumbles to dust.
Your body is wracked with pain! The gnoll sergeant convulses!
The gnoll convulses! x2; It was a scroll of torment.
The vampire mosquito bites you but does no damage.
As you read the scroll labelled TEUN AMNUCA, it crumbles to dust.
You feel aware of your surroundings. It was a scroll of revelation.
A vampire mosquito and a gnoll come into view.
The vampire mosquito bites you. x2
* * * LOW HITPOINT WARNING * * *
As you read the scroll labelled ANIMOGUSMECS, it crumbles to dust.
The creatures around you are filled with an inner flame!
It was a scroll of immolation. The vampire mosquito barely misses you. x2
The gnoll sergeant hits you from afar with a +2 spear of venom!
You die...

#.######......##.,,,,.,,*,*
.....# #......##...g.#..*,*
#+##.###......##.....##.*,*
.....#........##.##..##.*,*
....##.##.....##.##g....*,******
....##.##[....y.g...####*,,,,,,*
†...##....%...###g#######****,**
....##....#...##y..>.....,,,,,*
........#.#.#.##@########******
##............#..#######
......#...#...#.########
..............#.########
..#.#.#.#.#.....########
..............##########
..#...#.....############
............############
#####...#####


You could see a vampire mosquito (inner flame), a gnoll sergeant (inner flame)
and a gnoll (inner flame).

Vanquished Creatures
  A scorpion (D:5)
  2 bombardier beetles
  A hound (D:5)
  Ijyb (D:3)
  8 gnolls
  3 adders
  2 ufetubi (D:4)
  2 dart slugs (D:1)
  4 orcs
  4 endoplasms
  7 giant cockroaches
  8 goblins
  3 hobgoblins
  4 jackals (D:3)
  2 quokkas (D:1)
  5 ball pythons
  3 bats
  7 frilled lizards
  8 kobolds
  2 rats
77 creatures vanquished.

Vanquished Creatures (others)
  Terence (D:3)
  An endoplasm (D:3)
2 creatures vanquished.

Grand Total: 79 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | acidosis2 the Gargoyle Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 3/3
   155 | D:1      | Reached XP level 2. HP: 14/15 MP: 5/5
   309 | D:1      | Found Zoewibe's Magic Scroll Shop.
   342 | D:1      | Bought a scroll of identify for 20 gold pieces
   833 | D:2      | Reached XP level 3. HP: 19/19 MP: 7/7
  1358 | D:2      | Learned a level 2 spell: Searing Ray
  1829 | D:3      | Reached skill level 1 in Shields
  1829 | D:3      | Reached skill level 5 in Conjurations
  1829 | D:3      | Reached XP level 4. HP: 23/24 MP: 2/9
  2358 | D:3      | Found a shimmering altar of Xom.
  2458 | D:3      | Became a worshipper of Beogh the Shepherd
  2595 | D:3      | Noticed Terence
  2664 | D:3      | Killed Terence
  2764 | D:3      | Reached XP level 5. HP: 28/28 MP: 8/10
  2782 | D:3      | Noticed Ijyb
  2789 | D:3      | Killed Ijyb
  4014 | D:4      | Found Pegeq's Antique Armour Shoppe.
  4027 | D:4      | Identified the ring of Pual {Fly rElec rN+ Slay+3}
  4237 | D:4      | Learned a level 4 spell: Iskenderun's Battlesphere
  4281 | D:4      | Reached XP level 6. HP: 21/32 MP: 4/12
  4746 | D:4      | Found a runed translucent door.
  4747 | D:4      | Noticed Crazy Yiuf
  5240 | D:5      | Entered Level 5 of the Dungeon
  5543 | D:5      | Noticed a vampire mosquito
  5556 | D:5      | Noticed a vampire mosquito
  5565 | D:5      | Noticed a vampire mosquito
  5566 | D:5      | Slain by a gnoll sergeant

Illustrated notes

Levels and vault maps discovered:
D:1:      ncdulo_watergridlock, layout_loops_ring, serial_shops,
          nicolae_shop_relaxation
D:2:      layout_basic, grunt_decor_fettered, kennysheep_potato
D:3:      layout_loops_ring, mainiacjoe_overflow_alcove_2, serial_glass,
          glass_columns_c, glass_columns_b, chequers_serial_rivers_large_b,
          uniq_ijyb, uniq_terence
D:4:      layout_layer_cave, serial_shops, nicolae_shop_dealshenge,
          uniq_crazy_yiuf_cottage
D:5:      layout_basic, hangedman_decor_lopped, uniq_menkaure, uniq_duvessa

Skill      XL: |  1  2  3  4  5  6 |
---------------+-------------------+-----
Spellcasting   |        3     4    |  4.8
Shields        |        1     2  3 |  3.0
Conjurations   |        5          |  5.8
Dodging        |                   |  1.5
Stealth        |                   |  2.1

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Whip              |    68 |    21 ||    89
         Unarmed           |     1 |       ||     1
   Cast: Magic Dart        |     9 |    44 ||    53
         Searing Ray       |     3 |    20 ||    23
 Invoke: Convert to Beogh  |       |     1 ||     1
    Use: Scroll            |       |     7 ||     7
   Stab: Sleeping          |     5 |       ||     5
 Armour: Robe              |    31 |       ||    31
         Leather armour    |    13 |    63 ||    76
  Dodge: Dodged            |    48 |    49 ||    97
  Block: Buckler           |     1 |    13 ||    14

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   5603 |   5323 |    280 |    995 |   3689 |   5 | 1120.6 |
       Dungeon |   5603 |   5323 |    280 |    995 |   3689 |   5 | 1120.6 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:4: 1910 daAuts
     D:3: 1432 daAuts
     D:2: 1113 daAuts
     D:1: 821 daAuts
     D:5: 325 daAuts