Dungeon Crawl Stone Soup version 0.33-a0-1180-g1e05e1a6a0 (webtiles) character file. Game seed: 1650439695264824641 81 acidosis2 the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Mar 31, 2025. Slain by Edmund ... wielding a +2 flail of holy wrath (10 damage) ... on level 4 of the Dungeon. The game lasted 00:01:21 (3027 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 3027, Time: 00:01:21 Health: -5/24 AC: 3 Str: 4 XL: 4 Next: 19% Magic: 0/12 EV: 11 Int: 25 God: Gold: 56 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 56 gold pieces. Inventory: Missiles u - 7 curare-tipped darts Armour a - a +0 robe (worn) j - a +0 helmet (worn) Jewellery w - an amulet of magic regeneration Scrolls c - a scroll of brand weapon {unknown} e - 5 scrolls of identify {unknown} f - 2 scrolls of noise {unknown} g - a scroll of torment {unknown} h - 4 scrolls of fear {unknown} i - 2 scrolls of teleportation {unknown} l - 5 scrolls of poison {unknown} n - a scroll of amnesia {unknown} o - 3 scrolls of fog {unknown} s - a scroll of blinking {unknown} v - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - 2 potions of attraction {unknown} k - a potion of might {unknown} m - a potion of brilliance {unknown} p - a potion of cancellation {unknown} q - a potion of heal wounds {unknown} r - a potion of moonshine {unknown} t - a potion of resistance {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.0 Spellcasting * Level 5.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 72% 2d10 3% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Confusing Touch Hex 5% N/A 26% 3 Fugue of the Fallen Necr 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Anguish Hex/Necr 2% N/A 65% 4 Dispel Undead Necr 5% 3d7 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of holy wrath and wearing a +0 ring mail (heavily wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund barely misses you. Unknown command. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +2 flail of holy wrath! The searing ray hits Edmund. Edmund is severely wounded. Edmund misses you. The searing ray hits Edmund! Edmund is almost dead. You finish channelling your searing ray. Edmund hits you with a +2 flail of holy wrath! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of holy wrath and wearing a +0 ring mail (almost dead, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is almost dead. (Press . to maintain the ray.) Edmund misses you. Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. Edmund hits you with a +2 flail of holy wrath. * * * LOW HITPOINT WARNING * * * Edmund hits you with a +2 flail of holy wrath! You die... Edmund says, "I'd like to see a scythe do that!" #.#.P...# #..# #.#.#####..#..# ######.#.# ..#.## .......#.# ##.#.# .......#.# ##..#.# .......#.# #[..#.# .......#.#..##..#.######## .[.......#.....@#......... .........# #...@.#######. .........# #......# .........# #...#..... .######..# #...#.##### ... ..# #...#.# #### .# #...#.# .... ....#.. .... ..⌠#)#.# .... You could see Edmund. Vanquished Creatures A gnoll (D:1) A ribbon worm (D:2) 2 dart slugs 9 orcs (D:3) 3 ball pythons 5 endoplasms 3 giant cockroaches 3 goblins 3 hobgoblins 2 kobolds 3 quokkas 7 bats 2 frilled lizards 8 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 462 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 571 | D:1 | Learned a level 2 spell: Searing Ray 1194 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1669 | D:2 | Reached skill level 5 in Conjurations 2379 | D:3 | Reached XP level 4. HP: 22/24 MP: 2/11 3013 | D:4 | Noticed Edmund 3027 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic, minmay_split_cup_large D:2: layout_basic D:3: layout_basic, minmay_misc_feat_secret_circle D:4: layout_rooms, portal_sewer_entry_f, sigmund_edmund_badplayer Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Conjurations | 5 | 5.4 Spellcasting | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 79 | 17 || 96 Searing Ray | 2 | 5 || 7 Armour: Robe | 5 | 16 || 21 Dodge: Dodged | 7 | 12 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3040 | 2999 | 41 | 164 | 2561 | 4 | 760.0 | Dungeon | 3040 | 2999 | 41 | 164 | 2561 | 4 | 760.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1200 daAuts D:3: 1061 daAuts D:2: 598 daAuts D:4: 179 daAuts