Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 6911136191282137457 26 acidosis2 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 2, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:50 (1164 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1164, Time: 00:00:50 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 89% Magic: 4/8 EV: 5 Int: 22 God: Gold: 51 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of revelation {unknown} h - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} f - 2 potions of mutation {unknown} g - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 12% 1 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip and quivering a throwing net (100% to hit) The magic dart hits the gnoll but does no damage. The gnoll shouts! A gnoll comes into view. It is wielding a +0 whip. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip and quivering a throwing net (100% to hit) The magic dart hits the gnoll but does no damage. The gnoll shouts! You struggle against the net. You struggle against the net. You struggle against the net. You shred the net and break free! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. You tear a large gash into the net. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 whip. You die... ###+####### #.......... #.......... #.......... ..### #.......... ....# #........." #...# #.......... # #...#######.jj....... # #...........@)####### # #......)......# # #.............# #####.............## ....'................. .####................. .# ####.........####.# .# #..........# [ .# #..........# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:2) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards A kobold (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 51 | D:1 | Found a faded altar of an unknown god. 58 | D:1 | Got Plato's Opusculum on Angles 427 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1030 | D:2 | Learned a level 2 spell: Searing Ray 1109 | D:2 | Reached skill level 5 in Conjurations 1164 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, shapermc_ecumenical_altar_rom_forum D:2: layout_basic, serial_shops, nicolae_shop_waterfront Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 29 Searing Ray || 1 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1148 | 1105 | 43 | 0 | 1025 | 2 | 574.0 | Dungeon | 1148 | 1105 | 43 | 0 | 1025 | 2 | 574.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1013 daAuts D:2: 135 daAuts