Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 11822546160344192373 1049 acidosis2 the Conjurer (level 8, 0/41 HPs) Began as a Gargoyle Conjurer on Apr 2, 2025. Was an Initiate of Beogh. Slain by a crocodile (14 damage) ... in a sewer. The game lasted 00:04:01 (5958 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 5958, Time: 00:04:01 Health: 0/41 AC: 8 Str: 11 XL: 8 Next: 25% Magic: 9/18 EV: 10 Int: 21 God: Beogh [......] Gold: 167 SH: 0 Dex: 8 Spells: 9/20 levels left rFire . . . i - +0 short sword (protect) rCold . . . (no offhand) rNeg + . . s - +1 robe {Will+} rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ k - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: sickness immunity, AC +5, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were in a sewer. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 167 gold pieces. Inventory: Hand Weapons i - a +0 short sword of protection (weapon) q - a +2 short sword of draining Missiles n - a throwing net r - 2 poisoned darts Armour s - a +1 robe of willpower (worn) Jewellery k - a ring of resist corrosion (worn) Scrolls d - 5 scrolls of identify {unknown} e - a scroll of teleportation {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of revelation {unknown} j - a scroll of vulnerability {unknown} m - 3 scrolls of immolation {unknown} o - a scroll of amnesia {unknown} p - a scroll of brand weapon {unknown} Potions a - a potion of attraction {unknown} b - 2 potions of magic c - 2 potions of curing {unknown} h - 4 potions of brilliance {unknown} l - a potion of heal wounds {unknown} t - a potion of moonshine {unknown} u - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 6.7 Spellcasting + Level 7.0 Conjurations + Level 3.0 Translocations - Level 0.4 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 11% 3d9 19% 4 b - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 12% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Sewer (1/1) Temple: D:4-7 Altars: Hepliaklqana Makhleb Sif Muna Shops: D:4 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +5) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (water, 100% to hit) The magic dart hits the crocodile. The crocodile is lightly wounded. A crocodile is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (lightly wounded, 100% to hit) The magic dart hits the crocodile. The crocodile is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (lightly wounded, 76% to hit) You focus your ray upon the crocodile. The searing ray misses the crocodile. (Press . to maintain the ray.) The crocodile bites you! The crocodile drags you backwards! You stop channelling your searing ray. Unknown command. The crocodile bites you! The crocodile bites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (water, lightly wounded, 76% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile! The crocodile is heavily wounded. (Press . to maintain the ray.) The crocodile closely misses you. Unknown command. The searing ray hits the crocodile! The crocodile is severely wounded. The crocodile bites you! You die... ####### ≈~~..## #≈~≈~.#### #..l≈~.~~. #.@.≈≈≈≈≈~ #.################# #.##...........~~~~ #..#..~########.~~~ #...†~~# ##.~# ######## #### You could see a crocodile. Vanquished Creatures Menkaure (D:5) A sky beast (D:6) An ogre (D:5) A kobold brigand (D:4) A howler monkey (D:4) A bombardier beetle (D:4) 2 jellies An orc priest (D:4) 3 hounds A gnoll bouda (D:5) 4 iguanas 9 gnolls A river rat (Sewer) 9 adders A shadow imp (D:6) 3 ufetubi (D:5) 12 orcs 7 ball pythons 4 endoplasms 3 giant cockroaches 5 goblins 9 hobgoblins 8 jackals 2 quokkas 5 bats 3 frilled lizards 5 kobolds 10 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 175 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 260 | D:1 | Learned a level 2 spell: Searing Ray 917 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1249 | D:2 | Reached skill level 5 in Conjurations 1250 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/9 2308 | D:3 | Learned a level 4 spell: Fulminant Prism 2330 | D:4 | Found Ea-nāṣir's Fine Metal Goods. 2561 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/11 2739 | D:4 | Found a hazy altar of Hepliaklqana. 2876 | D:4 | Found a shimmering blue altar of Sif Muna. 2890 | D:5 | Entered Level 5 of the Dungeon 3207 | D:4 | Reached XP level 6. HP: 26/32 MP: 0/13 3227 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3873 | D:4 | Reached skill level 5 in Spellcasting 3954 | D:4 | Reached skill level 6 in Conjurations 3954 | D:4 | Reached skill level 1 in Translocations 4318 | D:5 | Reached XP level 7. HP: 13/36 MP: 2/15 4330 | D:5 | Noticed Menkaure 4771 | D:5 | Killed Menkaure 4920 | D:5 | Found a burning altar of Makhleb. 4920 | D:5 | Noticed a green death 4929 | D:5 | Noticed a hellwing 4929 | D:5 | Noticed a ynoxinul 5129 | D:5 | Reached XP level 8. HP: 35/41 MP: 5/17 5802 | D:6 | Reached skill level 7 in Conjurations 5803 | D:6 | Became a worshipper of Beogh the Shepherd 5817 | D:6 | Found a glowing drain. 5826 | Sewer | Entered a sewer 5958 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring D:2: layout_rooms, hellmonk_ecumenical_altar_blasted, hex_tiny, nicolae_half_adder D:3: layout_loops_ring D:4: layout_basic, mainiacjoe_overflow_large_starburst, nicolae_ea-nasir_strikes_again, nicolae_nh_ransacked_shop D:5: layout_basic, makhleb_altar_promises_db, uniq_menkaure D:6: layout_cave_pools, portal_sewer_entry_d, serial_gnoll_camp, gnoll_camp_mini_basic, gnoll_camp_mini_house, gnoll_camp_mini_loothouse, gnoll_camp_mini_doghouse, st_stairs_2, uniq_prince_ribbit1 D:7: layout_basic, minmay_temple_entry_proselytizer Sewer: sewer_sea Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 | 6.7 Conjurations | 5 6 7 | 7.0 Translocations | 1 2 3 | 3.0 Dodging | | 1.5 Stealth | | 2.1 Alchemy | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | | 10 | 1 || 11 Cast: Magic Dart | 62 | 75 | 37 || 174 Searing Ray | 1 | 14 | 25 || 40 Fulminant Prism | | 1 | || 1 Invoke: Convert to Beogh | | | 1 || 1 Armour: Robe | 16 | 18 | 53 || 87 Leather armour | | 21 | || 21 Dodge: Dodged | 15 | 30 | 37 || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5892 | 5749 | 143 | 745 | 4199 | 8 | 736.5 | Dungeon | 5759 | 5616 | 143 | 745 | 4091 | 7 | 822.7 | Sewer | 132 | 132 | 0 | 0 | 108 | 1 | 132.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1825 daAuts D:5: 1212 daAuts D:3: 1130 daAuts D:1: 1017 daAuts D:6: 284 daAuts D:2: 227 daAuts Sewer: 132 daAuts D:7: 61 daAuts