Dungeon Crawl Stone Soup version 0.33-a0-1195-gbd1523b72e (webtiles) character file. Game seed: 10543674624568879729 172 acidosis2 the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Apr 3, 2025. Succumbed to an orc's poison ... on level 4 of the Dungeon. The game lasted 00:01:24 (1951 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1951, Time: 00:01:25 Health: 0/28 AC: 4 Str: 6 XL: 5 Next: 27% Magic: 2/14 EV: 11 Int: 23 God: Gold: 107 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . n - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (0 -> -4) A: magic regeneration a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 107 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of boots n - a +1 helmet (worn) Jewellery f - a ring of fire Scrolls e - a scroll of revelation {unknown} g - 2 scrolls of identify {unknown} i - 2 scrolls of enchant weapon {unknown} j - a scroll of teleportation {unknown} l - a scroll of silence {unknown} m - a scroll of fog {unknown} Potions b - a potion of magic d - 2 potions of resistance {unknown} h - a potion of curing {unknown} k - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.2 Conjurations * Level 1.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 11% 3d8 19% 4 b - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 10% N/A 14% 2 Maxwell's Portable Pile Tloc 5% (3-9)d3 28% 3 Teleport Other Tloc 5% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Portals: Necropolis: D:4 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc is heavily wounded. (Press . to maintain the ray.) The orc priest hits you with a +0 club. Unknown command. The searing ray hits the orc priest! The orc priest is severely wounded. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc hits you with a +2 flail of venom. You are poisoned. You stop channelling your searing ray. You feel very sick. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +2 flail of venom and wearing a +0 leather armour (81% to hit) The searing ray misses the orc priest. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) You feel sick. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You stop channelling your searing ray. You feel sick. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +2 flail of venom and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" You hear the small ensemble of a funeral chant. You feel sick. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You die... ...# ...#)......#........##. ... #.###.....##.........#. ####.# #†#.#......#........... ##.#..#####.......#.............. ...............#..##....#........ ..........##...#g..###..#........ %.......#..##.oo....###.#.....##. .....>.##..##.##.....#......#.... .....###########@#.....(....#.... .....##### ####.##.##......#.### ....)....♣♣♣♣###..#..#........#.. ..##)......∩♣##.....##..<........ ..##†##♣....♣##)....###........## ..#..##♣∩.................#.##.#. ...(.##♣♣♣♣..........##...###.... #....### #########..###.##.##... .....######### #......<..##...... You could see an orc priest and a hobgoblin. Vanquished Creatures 2 hounds (D:4) A gnoll (D:1) 2 adders (D:2) 3 dart slugs 5 orcs (D:4) 7 ball pythons 6 endoplasms 5 giant cockroaches 7 goblins 5 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas 6 bats 4 frilled lizards 5 kobolds 4 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 103 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 106 | D:1 | Learned a level 2 spell: Searing Ray 258 | D:1 | Found a faded altar of an unknown god. 269 | D:1 | Reached skill level 5 in Conjurations 311 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/10 1205 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1759 | D:4 | Learned a level 4 spell: Fulminant Prism 1765 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1838 | D:4 | Found a phantasmal passage. 1859 | D:4 | Reached skill level 6 in Conjurations 1859 | D:4 | Reached skill level 1 in Alchemy 1900 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/14 1950 | D:4 | HP: 1/28 [orc priest/divine providence (8)] 1951 | D:4 | Succumbed to an orc's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring, nicolae_ecumenical_snake_handling D:2: layout_basic, minmay_misc_feat_tiny, minmay_crystal_room D:3: cheibrodos_greedy_goblins, layout_basic, corexii_corridor_pit, uniq_robin, uniq_sigmund D:4: layout_cave_pools, index_necropolis_entry_arbor_path, kennysheep_dice Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.7 Alchemy | 1 | 1.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | 49 || 119 Searing Ray | 1 | 4 || 5 Armour: Robe | 2 | 6 || 8 Dodge: Dodged | 2 | 12 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1916 | 1857 | 59 | 0 | 1567 | 4 | 479.0 | Dungeon | 1916 | 1857 | 59 | 0 | 1567 | 4 | 479.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 921 daAuts D:2: 575 daAuts D:4: 254 daAuts D:3: 164 daAuts