Dungeon Crawl Stone Soup version 0.33-a0-1362-g28318407f2 (webtiles) character file. Game seed: 10674674841554706900 124 acidosis2 the Conjurer (level 4, -7/24 HPs) Began as a Deep Elf Conjurer on Apr 11, 2025. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 4 of the Dungeon. The game lasted 00:01:27 (2590 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 2590, Time: 00:01:27 Health: -7/24 AC: 2 Str: 6 XL: 4 Next: 81% Magic: 9/12 EV: 11 Int: 23 God: Gold: 85 SH: 0 Dex: 13 Spells: 4/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - an amulet of magic regeneration i - a +6 ring of strength Scrolls c - 4 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} h - 2 scrolls of amnesia {unknown} j - 2 scrolls of teleportation {unknown} l - a scroll of summoning {unknown} m - 2 scrolls of enchant weapon {unknown} o - 2 scrolls of blinking {unknown} q - 3 scrolls of revelation {unknown} Potions b - 3 potions of magic d - 4 potions of attraction {unknown} g - a potion of enlightenment {unknown} k - a potion of cancellation {unknown} n - 2 potions of curing {unknown} p - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 6.0 Conjurations * Level 1.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 10% 3d9 22% 4 q - Magic Dart Conj 100% 1d8 1% 1 s - Slow Hex 20% N/A 10% 1 w - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Confusing Touch Hex 5% N/A 30% 3 Cigotuvi's Putrefaction Necr/Air 5% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 76% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 76% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is heavily wounded. (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. You are confused. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! You hear a shout! Unknown command. You stop channelling your searing ray. You hear a shout! An orc priest comes into view. It is wielding a +0 hand axe. The orc wizard casts a spell at you. The puff of flame misses you. An orc priest comes into view. It is wielding a +0 whip. You're too confused to cast spells. Unknown command. You're too confused to cast spells. Unknown command. The orc wizard points at you and mumbles some strange words. The magic dart hits you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You bump into the rock wall. The orc wizard hits you with a +0 dagger. The orc hits you with a +0 hand axe. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. You closely miss the orc. You feel less confused. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ..... ....# #)..# #####o..# #.......# #..=.o..+ #...oo..# #@### ##...############## #.......#....<..... #.......#.......... #.......#.......... #>......#.......... ##.....###..#####+# ###.....###..###.... #........#.....'.).. You could see 2 orc priests, an orc wizard and an orc. Vanquished Creatures An iguana (D:4) 3 gnolls (D:3) 4 dart slugs 3 ribbon worms (D:2) 8 orcs 2 endoplasms (D:1) 3 giant cockroaches 3 goblins 5 hobgoblins 2 jackals (D:3) 2 kobolds 2 quokkas 3 ball pythons 2 bats (D:1) 2 frilled lizards A rat (D:3) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 253 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 256 | D:1 | Learned a level 2 spell: Searing Ray 904 | D:2 | Reached skill level 5 in Conjurations 906 | D:2 | Learned a level 1 spell: Slow 1098 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1366 | D:2 | Found a faded altar of an unknown god. 2106 | D:3 | Reached XP level 4. HP: 21/24 MP: 7/12 2448 | D:4 | Learned a level 4 spell: Fulminant Prism 2492 | D:4 | Reached skill level 6 in Conjurations 2535 | D:4 | Reached skill level 1 in Alchemy 2590 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_corners D:2: layout_loops_ring, ebering_ecumenical_altar_mist, solitary_fountain D:3: layout_loops_cross D:4: layout_gridville, grunt_temple_overflow_open Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.5 Alchemy | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 93 | 19 || 112 Searing Ray | | 5 || 5 Slow | | 2 || 2 Armour: Robe | 8 | 5 || 13 Dodge: Dodged | 5 | 2 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2548 | 2448 | 100 | 163 | 2034 | 4 | 637.0 | Dungeon | 2548 | 2448 | 100 | 163 | 2034 | 4 | 637.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 879 daAuts D:2: 755 daAuts D:3: 737 daAuts D:4: 175 daAuts