Dungeon Crawl Stone Soup version 0.33-a0-1378-gfa0adff925 (webtiles) character file. Game seed: 1064949750439932350 37 acidosis2 the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Apr 14, 2025. Slain by Terence ... wielding a +3 short sword (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:30 (1483 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1483, Time: 00:00:31 Health: -5/19 AC: 3 Str: 6 XL: 3 Next: 23% Magic: 4/10 EV: 11 Int: 22 God: Gold: 72 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 helmet (worn) Scrolls d - 6 scrolls of identify {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of enlightenment {unknown} f - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +3 short sword and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you but does no damage. Terence attacks as he pursues you! Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 short sword and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 short sword and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +3 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 short sword and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +3 short sword. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 short sword and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +3 short sword! You die... Terence says, "And stay out!" .# #....#.# #...... # #...##.# #.##... #.)###.# #.####. ## #..###.# #.####. ##.######......# #...... #....##.......############ ##.#.##.##.##......# #.#.##.##.##..###.# #.#....@@.....# #.####.###.#.## #. #.###.#.# .. #......># .# #####.### #.....# #.....# #.....# #.....# You could see Terence. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:2) 4 hobgoblins 3 jackals (D:1) 3 quokkas (D:1) 5 ball pythons 2 bats (D:1) 4 endoplasms (D:1) A frilled lizard (D:1) 2 goblins (D:2) 6 kobolds 5 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 596 | D:1 | Reached XP level 2. HP: 12/15 MP: 4/8 810 | D:1 | Reached skill level 5 in Conjurations 1009 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1466 | D:2 | Noticed Terence 1483 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic D:2: layout_loops_cross, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 75 Armour: Robe || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1464 | 1404 | 60 | 0 | 1258 | 2 | 732.0 | Dungeon | 1464 | 1404 | 60 | 0 | 1258 | 2 | 732.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1118 daAuts D:2: 346 daAuts