Dungeon Crawl Stone Soup version 0.33-a0-1378-gfa0adff925 (webtiles) character file. Game seed: 3303091244200957583 10 acidosis2 the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Apr 14, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (220 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 220, Time: 00:00:13 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 10% Magic: 0/8 EV: 11 Int: 22 God: Gold: 30 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of poison {unknown} e - a scroll of torment {unknown} Potions b - a potion of magic d - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You see here a +0 mace. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... #..# #.##.####...... ##.#. #.##....#.).... #.#.# #.# ##......... #.#...#.# #..#....... #.# #.#.###.###...... #.# #.>.#...# #...... #l### #...### #....## #...###..## #....#. ###j@...†# ###.... #####...#.#### #..#. ##............## #..## .##........).....## #.... ..................#####... .#........................ #.........>^.....#..##### #................##.# #................##.##### You could see a gnoll and a frilled lizard. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 220 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_rooms Action || total ---------------------------++------- Cast: Magic Dart || 28 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 216 | 216 | 0 | 0 | 157 | 1 | 216.0 | Dungeon | 216 | 216 | 0 | 0 | 157 | 1 | 216.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 216 daAuts