Dungeon Crawl Stone Soup version 0.33-a0-1397-g248d51f267 (webtiles) character file. Game seed: 9534489242008361740 139 acidosis2 the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Apr 15, 2025. Slain by a hobgoblin (9 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:01:20 (1879 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1879, Time: 00:01:21 Health: 0/28 AC: 2 Str: 6 XL: 5 Next: 1% Magic: 5/14 EV: 2 Int: 23 God: Gold: 87 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons s - a +0 dagger of venom Missiles m - a throwing net Armour a - a +0 robe (worn) r - a +0 pair of gloves Wands l - a wand of polymorph (11) Scrolls c - a scroll of revelation {unknown} d - a scroll of immolation e - a scroll of teleportation {unknown} i - a scroll of poison {unknown} n - a scroll of enchant armour {unknown} o - 2 scrolls of identify {unknown} Potions b - a potion of magic f - 2 potions of haste {unknown} g - 2 potions of heal wounds {unknown} j - a potion of berserk rage {unknown} k - a potion of might {unknown} p - a potion of ambrosia {unknown} q - a potion of curing {unknown} Talismans h - a rimehorn talisman Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.2 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 10% 2d3 14% 2 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Launch Clockwork Bee Frge 5% N/A 28% 3 Forge Blazeheart Golem Fire/Frge 5% N/A 67% 4 Chain Lightning Conj/Air 9% 3d12 100% 9 Fire Storm Conj/Fire 9% 8d3 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sleepcap barely misses you. A hobgoblin comes into view. The searing ray hits the sleepcap. The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. A bat comes into view. The sleepcap releases spores at you! You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. The bat moves out of view. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. The sleepcap barely misses you. The sleepcap releases spores at you but does no damage. The sleepcap attacks as it pursues you! The sleepcap closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The hobgoblin hits you! You die... ..##.....######### .....##....########## ###................ #.......#..(....##. ######.#..............#. ....................... .).###..##...............# ........g#..............## .......#f@.........†....# .....#####..............# b... #.#........†...# ... .....#.....†)..## .. ....##.........## . ..##..#........... .. #...........<. #.. ...#......... ...#......... You could see a sleepcap and a hobgoblin. Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:3) 3 adders 2 dart slugs 7 endoplasms 3 hobgoblins (D:1) 5 jackals 4 orcs (D:3) A quokka (D:1) 4 ball pythons 3 bats A frilled lizard (D:2) 2 giant cockroaches 6 goblins 2 kobolds 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 230 | D:1 | Learned a level 2 spell: Searing Ray 877 | D:2 | Reached skill level 5 in Conjurations 973 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1533 | D:3 | Reached XP level 4. HP: 19/24 MP: 2/12 1705 | D:3 | Reached skill level 6 in Conjurations 1799 | D:3 | Reached XP level 5. HP: 28/28 MP: 12/14 1879 | D:3 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring, minivault_27 D:2: layout_basic D:3: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 79 | 27 || 106 Searing Ray | 1 | 4 || 5 Use: Scroll | | 1 || 1 Armour: Robe | 5 | 7 || 12 Dodge: Dodged | 10 | 6 || 16 Form: | 1 | || 1 Yak | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1839 | 1746 | 93 | 161 | 1320 | 3 | 613.0 | Dungeon | 1839 | 1746 | 93 | 161 | 1320 | 3 | 613.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 855 daAuts D:2: 626 daAuts D:3: 358 daAuts