Dungeon Crawl Stone Soup version 0.33-a0-1462-g98676e7e4b (webtiles) character file. Game seed: 7908099628609689632 39 acidosis2 the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Apr 21, 2025. Slain by a hornet (12 damage) ... on level 6 of the Dungeon. The game lasted 00:00:31 (204 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 204, Time: 00:00:32 Health: -4/19 AC: 3 Str: 6 XL: 3 Next: 28% Magic: 4/10 EV: 10 Int: 29 God: Gold: 37 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . d - +0 leather armour of Free Expression {Int+7} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: slowed, very slow A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe d - the +0 leather armour of Free Expression (worn) {Int+7} (You found it on level 6 of the Dungeon) Int+7: It affects your intelligence (+7). g - a +0 helmet Wands e - a wand of roots (2) Scrolls f - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. Magic restored. A hornet comes into view. You see here a +0 helmet. g - a +0 helmet Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (71% to hit) You focus your ray upon the hornet. The searing ray hits the hornet but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray hits the hornet. The hornet is lightly wounded. The searing ray hits the hornet. The hornet is moderately wounded. The hornet closely misses you. The hornet stings you. You feel yourself slow down. The searing ray hits the hornet! The hornet is heavily wounded. You finish channelling your searing ray. The hornet barely misses you. The hornet stings you! Ouch! That really hurt! You feel as though you will be slow longer. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (moderately wounded, 71% to hit) You focus your ray upon the hornet. The searing ray misses the hornet. (Press . to maintain the ray.) The hornet stings you! Ouch! That really hurt! You die... ..#.........# ..#.........# ............# ............# .#.........!# #.........[.# #.#....y....##### .......@...>....# ...##?..........###### ####.....†.......# ..........≈≈≈≈≈≈≈≈≈.# ..#####..?≈.......≈.## #...≈.#####.≈..## >. #...≈.#^...[≈...# #.. ##..≈.#._.#.≈.... ##.. ##.≈.....#.≈.... You could see a hornet. Vanquished Creatures An iguana (D:6) An adder (D:2) A dart slug (D:3) A bat (D:2) A goblin (D:2) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 40 | D:2 | Reached XP level 2. HP: 15/15 MP: 0/8 81 | D:3 | You fall into a shaft and drop 3 floors! 84 | D:6 | Found a blossoming altar of Fedhas. 86 | D:6 | Identified the +0 leather armour of Free Expression {Int+7} 159 | D:6 | Reached skill level 5 in Conjurations 159 | D:6 | Reached XP level 3. HP: 19/19 MP: 1/10 162 | D:6 | Learned a level 2 spell: Searing Ray 197 | D:6 | Noticed a hornet 204 | D:6 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_corners, nrook_campfire, minmay_misc_feat_more_columns, minmay_misc_feat_chi, corexii_item_surrounded_by_moat D:2: layout_basic, serial_shops, shop, basic_altar, ebering_ecumenical_altar_ruins, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, lemuel_round_altar, okawaru_gym_becter, uniq_grinder D:6: layout_rooms, kennysheep_little_box, mainiacjoe_overflow_brackets, hangedman_ru_absence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 19 Searing Ray || 2 Armour: Robe || 3 Leather armour || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 202 | 202 | 0 | 57 | 66 | 4 | 50.5 | Dungeon | 202 | 202 | 0 | 57 | 66 | 4 | 50.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 122 daAuts D:3: 39 daAuts D:1: 27 daAuts D:2: 13 daAuts