Dungeon Crawl Stone Soup version 0.33-a0-1479-g19675e9b32 (webtiles) character file. Game seed: 9546637402750319076 58 acidosis2 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Apr 24, 2025. Slain by an elf zombie (4 damage) ... in an ossuary. The game lasted 00:01:08 (1606 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1606, Time: 00:01:08 Health: -2/19 AC: 2 Str: 6 XL: 3 Next: 76% Magic: 0/10 EV: 11 Int: 22 God: Gold: 104 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 104 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +4 ring of protection Wands k - a wand of flame (22) Scrolls c - 2 scrolls of noise {unknown} e - a scroll of identify {unknown} f - a scroll of vulnerability {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic g - a potion of curing {unknown} i - a potion of heal wounds {unknown} j - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting * Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 17% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Curse of Agony Necr 4% N/A 97% 5 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:2 !![! Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the elf zombie! The elf zombie is heavily damaged. The searing ray hits the elf zombie! The elf zombie is severely damaged. You finish channelling your searing ray. The elf zombie hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elf zombie (severely damaged, 100% to hit) The magic dart hits the elf zombie! The elf zombie is severely damaged. The elf zombie hits you. The elf zombie attacks as it pursues you! The elf zombie hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elf zombie (severely damaged, 100% to hit) The magic dart hits the elf zombie! The elf zombie is almost destroyed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elf zombie (almost destroyed, 100% to hit) The magic dart hits the elf zombie. The elf zombie is almost destroyed. The elf zombie hits you. You die... ....# ### ...# ..+#..# #..#..# .'#..# ###'...# ..########......# ............Z...# ....∩..∩...@....# ################# You could see an elf zombie. Vanquished Creatures A centaur zombie (Ossuary) An adder (D:2) 2 adder zombies (Ossuary) A ribbon worm (D:2) 5 endoplasms A giant cockroach (D:1) 4 hobgoblins (D:2) 3 ball pythons (D:2) A ball python zombie (Ossuary) 4 bats (D:1) A frilled lizard (D:1) A jackal zombie (Ossuary) A kobold (D:1) 2 kobold zombies (Ossuary) 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 472 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 840 | D:2 | Found Naoleph's Antique Armour Boutique. 844 | D:2 | Found Baptac's Distillery. 973 | D:2 | Reached skill level 5 in Conjurations 1110 | D:2 | Learned a level 2 spell: Searing Ray 1256 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1295 | D:2 | Found Napt's Distillery. 1360 | D:2 | Found Qennob's Distillery. 1437 | D:2 | You fall into a shaft and drop 2 floors! 1438 | D:4 | Noticed Ijyb 1445 | D:5 | Entered Level 5 of the Dungeon 1452 | D:5 | Noticed a black bear 1458 | D:6 | Found a sand-covered staircase. 1463 | Ossuary | Entered an ossuary 1606 | Ossuary | Slain by an elf zombie Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring D:2: layout_loops_corners, serial_shops, nicolae_shop_swords_in_saltire, shop, shop, nicolae_shop_tiny_real_fake_doors, shop, minmay_fountain_box, grunt_ministairs_1 D:4: layout_basic, uniq_ijyb, uniq_pikel, uniq_sigmund, uniq_robin D:5: layout_loops_cross, nicolae_hepliaklqana_hazy_memory, minmay_temple_entry_slanted, chequers_big_river, nrook_pool_corridor, kennysheep_another_room D:6: mumra_celtic_spiral_tile, layout_basic, cheibrodos_worm_habitat, lightli_ossuary_entry_decrepit_ruins, minmay_joined_circles, uniq_jeremiah, uniq_grinder, uniq_eustachio Ossuary: minmay_ossuary_two_tombs Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 65 Searing Ray || 6 Armour: Robe || 11 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1605 | 1566 | 39 | 83 | 1303 | 6 | 267.5 | Dungeon | 1462 | 1423 | 39 | 0 | 1292 | 5 | 292.4 | Ossuary | 142 | 142 | 0 | 83 | 11 | 1 | 142.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 773 daAuts D:2: 663 daAuts Ossuary: 142 daAuts D:5: 12 daAuts D:4: 7 daAuts D:6: 4 daAuts