Dungeon Crawl Stone Soup version 0.33-a0-1486-g8df79cbc47 (webtiles) character file. Game seed: 17199861377252307108 39 acidosis2 the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Apr 25, 2025. Slain by Grinder (6 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:00:46 (1204 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1204, Time: 00:00:47 Health: -3/19 AC: 4 Str: 6 XL: 3 Next: 26% Magic: 14/19 EV: 2 Int: 22 God: Gold: 56 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . i - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth ++ j - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.32/turn %: no passive effects @: paralysed A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Armour i - a +0 leather armour (worn) k - a +0 pair of boots (worn) Jewellery e - a ring of fire j - a ring of magical power (worn) Wands g - a wand of flame (21) Scrolls h - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} d - a potion of lignification {unknown} f - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 54% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 4% N/A 47% 3 Sigil of Binding Hex 4% N/A 47% 3 Fulminant Prism Conj/Alch 7% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) The magic dart hits Grinder. Grinder is lightly wounded. Grinder says, "You look like you could use a good racking." Grinder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) The magic dart hits Grinder. Grinder is moderately wounded. Grinder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (moderately wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) Grinder hits you. You writhe in agony. Unknown command. The searing ray hits Grinder! Grinder is severely wounded. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder. Grinder is almost dead. Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. Grinder says, "Just stop there for a second..." Grinder gestures at you. You resist with significant effort. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder says, "Now the real fun starts!" #.#### #.# #.# #.# #.# #.##### #.# #.#####.....# #.# #..........#.... ..# #########..########..# # .## #..>.......# .# .# #.#######.## # .# #.# ##.## .######.######..@# .#.............#5..# ...####.######......# .### #.# ##......# .# #.# ###....# .# #.# #.#.# #. #.# .#.# # ..# .# # ### You could see Grinder. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 ball pythons (D:1) 6 bats 6 goblins 2 kobolds 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 248 | D:1 | Found a faded altar of an unknown god. 265 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 565 | D:1 | Upgraded the game from 0.33-a0-1479-g19675e9b32 to | 0.33-a0-1486-g8df79cbc47 824 | D:2 | Reached skill level 5 in Conjurations 828 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 852 | D:3 | Learned a level 2 spell: Searing Ray 1196 | D:3 | Noticed Grinder 1202 | D:3 | Paralysed by Grinder for 5 turns 1204 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring, ebering_ecumenical_altar_petrified D:2: layout_loops_ring, basic_altar, minmay_misc_feat_secret_circle, nicolae_hexahallways, guppyfry_early_lair_pool D:3: layout_loops_ring, mainiacjoe_overflow_24_doors, uniq_terence, uniq_ijyb, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 43 Searing Ray || 1 Armour: Robe || 2 Leather armour || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1201 | 1122 | 79 | 5 | 959 | 3 | 400.3 | Dungeon | 1201 | 1122 | 79 | 5 | 959 | 3 | 400.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 770 daAuts D:3: 353 daAuts D:2: 77 daAuts