Dungeon Crawl Stone Soup version 0.33-a0-1486-g8df79cbc47 (webtiles) character file. Game seed: 6713415234970922623 361 acidosis2 the Conjurer (level 6, -7/32 HPs) Began as a Gargoyle Conjurer on Apr 25, 2025. Was an Initiate of Beogh. Mangled by Edmund ... wielding a +0 dire flail of protection (9 damage) ... on level 5 of the Dungeon. The game lasted 00:03:19 (4193 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 4193, Time: 00:03:20 Health: -7/32 AC: 7 Str: 12 XL: 6 Next: 66% Magic: 6/11 EV: 10 Int: 25 God: Beogh [......] Gold: 163 SH: 0 Dex: 14 Spells: 9/12 levels left rFire . . . b - +2 dagger (venom) rCold . . . (no offhand) rNeg + . . d - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +6 ring of intelligence HPRegen 0.25/turn m - +6 ring of dexterity MPRegen 0.12/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons a - a +0 mace b - a +2 dagger of venom (weapon) i - the +4 short sword "Rasenebon" {flame, rC+ rCorr Stlth-} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. j - a +2 war axe of draining Armour d - a +0 leather armour (worn) Jewellery g - a +6 ring of intelligence (worn) l - a ring of flight m - a +6 ring of dexterity (worn) Wands p - a wand of flame (19) s - a wand of charming (11) Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of fear {unknown} k - 2 scrolls of fog {unknown} n - 4 scrolls of blinking {unknown} o - 2 scrolls of amnesia {unknown} q - a scroll of poison {unknown} Potions c - 2 potions of attraction {unknown} h - a potion of brilliance {unknown} r - a potion of enlightenment {unknown} t - a potion of magic Skills: * Level 5.0 Maces & Flails - Level 1.5 Dodging - Level 2.1 Stealth - Level 3.5 Spellcasting - Level 5.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 58% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 68% 2d10 4% 1 Shock Conj/Air 68% 1d7 4% 1 Sandblast Erth 8% 2d5 12% 1 Stone Arrow Conj/Erth 34% 3d9 13% 3 Confusing Touch Hex 4% N/A 36% 3 Passwall Erth 4% N/A 36% 3 Swiftness Air 4% N/A 36% 3 Fulminant Prism Conj/Alch 8% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 38% 4 Arcjolt Conj/Air 8% 1d18 75% 5 Airstrike Air 2% 2d(1-17) 77% 4 Dispel Undead Necr 4% 3d7 77% 4 Vhi's Electric Charge Tloc/Air 8% N/A 77% 4 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 = Annotations: D:3 1 runed translucent door, Crazy Yiuf D:5 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History Beogh accepts your kill. Your Maces & Flails skill increases to level 5! No target in view! No target in view! Edmund the Younger comes into view. He is wielding a +0 dire flail of protection. Edmund is nearby! Edmund is nearby! The helpless Edmund fails to defend himself. You puncture Edmund! Edmund is lightly wounded. Edmund hits you with a +0 dire flail of protection! You hit Edmund. Edmund is poisoned. Edmund is moderately wounded. Edmund hits you with a +0 dire flail of protection. You closely miss Edmund. Edmund is moderately wounded. Edmund hits you with a +0 dire flail of protection! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of protection and wearing a +0 leather armour (moderately wounded, very poisoned, 79% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund closely misses you. Unknown command. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you but does no damage. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +0 dire flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is severely wounded. You finish channelling your searing ray. Edmund hits you with a +0 dire flail of protection! You die... Edmund whines, "They better pay attention to me now!" # ## .## .†###### .......########### ..####...........# .## #..########.# ######..### #@# ##).......### #@# ...###......# #.# #.####....#.# #.# ..........#.# #.# ..####......# #.# .## #####..# #.# . #..# #.# . #..# #.# You could see Edmund (very poisoned). Vanquished Creatures Sigmund (D:3) A hound (D:5) Ijyb (D:5) An orc wizard (D:3) 6 adders A white imp (D:5) 2 dart slugs 5 orcs (D:3) 2 giant cockroaches (D:1) 5 hobgoblins 3 jackals (D:3) 2 quokkas 5 ball pythons 11 bats 8 endoplasms 2 frilled lizards 3 goblins 11 kobolds 5 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 323 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 326 | D:1 | Learned a level 2 spell: Searing Ray 1065 | D:2 | Identified the +4 short sword "Rasenebon" {flame, rC+ rCorr | Stlth-} 1079 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 1473 | D:2 | Found Ohol's Jewellery Boutique. 2178 | D:3 | Reached XP level 4. HP: 6/24 MP: 2/9 2180 | D:3 | Reached skill level 5 in Conjurations 2366 | D:3 | Reached skill level 1 in Maces & Flails 2812 | D:3 | Noticed Crazy Yiuf 2892 | D:3 | Noticed Sigmund 2898 | D:3 | Killed Sigmund 2899 | D:3 | Reached XP level 5. HP: 13/28 MP: 4/10 2899 | D:3 | Reached XP level 6. HP: 15/32 MP: 4/11 2974 | D:3 | Found a faded altar of an unknown god. 3573 | D:4 | Became a worshipper of Beogh the Shepherd 3575 | D:5 | Entered Level 5 of the Dungeon 3769 | D:5 | Noticed Ijyb 3775 | D:5 | Killed Ijyb 4162 | D:5 | Reached skill level 5 in Maces & Flails 4184 | D:5 | Noticed Edmund 4192 | D:5 | HP: 1/32 [Edmund/+0 dire flail of protection (14)] 4193 | D:5 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms D:2: layout_loops_corners, serial_shops, shop D:3: layout_basic, ebering_ecumenical_altar_sacrificial, uniq_crazy_yiuf_cottage, uniq_sigmund D:4: layout_basic D:5: mumra_celtic_spiral_tile, layout_loops_ring, saegor_snake_ambush, uniq_edmund, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 | 3.5 Conjurations | 5 | 5.0 Maces & Flails | 4 5 | 5.0 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 32 | || 32 Short sword | 5 | 6 || 11 Mace | | 32 || 32 Dagger | | 14 || 14 Cast: Magic Dart | 80 | 1 || 81 Searing Ray | 2 | 18 || 20 Invoke: Convert to Beogh | | 1 || 1 Stab: Sleeping | | 3 || 3 Armour: Robe | 39 | || 39 Leather armour | 12 | 68 || 80 Dodge: Dodged | 32 | 51 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4200 | 4099 | 101 | 203 | 3342 | 5 | 840.0 | Dungeon | 4200 | 4099 | 101 | 203 | 3342 | 5 | 840.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1325 daAuts D:2: 1031 daAuts D:1: 942 daAuts D:5: 618 daAuts D:4: 282 daAuts