Dungeon Crawl Stone Soup version 0.34-a0-40-gee89c07461 (webtiles) character file. Game seed: 7300224051961053775 5 acidosis2 the Conjurer (level 1, 1/18 HPs) Began as an Oni Conjurer on May 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (241 turns). acidosis2 the Conjurer (Oni Conjurer) Turns: 241, Time: 00:00:18 Health: 1/18 AC: 3 Str: 10 XL: 1 Next: 80% Magic: 0/4 EV: 8 Int: 19 God: Gold: 32 SH: 0 Dex: 7 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of might {unknown} Skills: + Level 0.6 Fighting - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.5 Spellcasting * Level 3.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The endoplasm barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You completely miss the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..# ## #..# .##. ...# ....#..# #..#..# ....# # #..# ..##.##..# ........@### ...........# ..##.##..#.##### ...............# ... ................##.## ... ....................# ..# #.#..####.#.#.###.## ..####..............##.# ..........####.#.##.##.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 241 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 11 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 241 | 241 | 0 | 0 | 212 | 1 | 241.0 | Dungeon | 241 | 241 | 0 | 0 | 212 | 1 | 241.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 241 daAuts