Dungeon Crawl Stone Soup version 0.34-a0-1599-g9e2179861e (webtiles) character file. Game seed: 3124031971322611759 42 acidosis3 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Dec 4, 2025. Slain by a hobgoblin (4 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:00:54 (598 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 598, Time: 00:00:54 Health: -1/19 AC: 2 Str: 6 XL: 3 Next: 35% Magic: 4/10 EV: 11 Int: 22 God: Gold: 41 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire Scrolls c - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 12% 1 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Cause Fear Hex 2% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the goblin! You kill the goblin! The goblin shoots a sling bullet. The sling bullet hits you. Robin throws the hobgoblin at you! You encounter a goblin. It is wielding a +0 dagger. The hobgoblin hits you. You encounter a hobgoblin. The goblin shoots a sling bullet. The sling bullet closely misses you. The sling bullet barely misses the hobgoblin. You encounter a goblin. It is wielding a +0 club. The hobgoblin hits you but does no damage. You hear a shout! The searing ray hits the goblin! You kill the goblin! You finish channelling your searing ray. The goblin shouts! The goblin shoots a sling bullet. The sling bullet hits you. Robin throws the goblin at you! The hobgoblin misses you. The goblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling. The goblin attacks as it pursues you! The goblin closely misses you. The goblin attacks as it pursues you! The goblin closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, 74% to hit) You focus your ray upon the goblin. The searing ray misses the goblin. (Press . to maintain the ray.) The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray misses the goblin. The goblin misses you. The hobgoblin hits you. You die... #....# .# ####.# .# #.###.#### #.##..... ####.##.#.## #..........# #..........# #..........# #........@.# #.......gg.# #.........g####g## #..........g.g)g.# #########.#####gg# #.. #... #### You could see a hobgoblin (strong) and 3 goblins. Vanquished Creatures 2 adders (D:2) A shadow imp (D:2) 2 dart slugs A hobgoblin (D:2) 2 ball pythons (D:1) A bat (D:2) 4 endoplasms A frilled lizard (D:1) 4 goblins (D:2) A kobold (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 270 | D:1 | You fall into a shaft and drop 1 floor! 277 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 283 | D:2 | Learned a level 2 spell: Searing Ray 333 | D:2 | Reached skill level 5 in Conjurations 511 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 588 | D:2 | Encountered Robin 598 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, st_stairs_5 D:2: layout_loops_ring, st_stairs_1, minmay_fountain_box, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 37 Searing Ray || 2 Armour: Robe || 10 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 598 | 598 | 0 | 0 | 508 | 2 | 299.0 | Dungeon | 598 | 598 | 0 | 0 | 508 | 2 | 299.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 328 daAuts D:1: 270 daAuts