Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 14219588853478518604 1 acidosis3 the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Dec 8, 2025. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:16 (70 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 70, Time: 00:00:16 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 16% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: lethally poisoned (0 -> -5) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the endoplasm! Magic restored. d - an amethyst potion Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. You encounter Terence the Veteran. He is wielding a +0 mace. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (asleep, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence shouts! Found 5 gold pieces and a scroll labelled HYTOTHR ILOGELO. You encounter a ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. Terence screams, "I'm retired! Go away!" You encounter an adder. Found 7 gold pieces. Found a stone staircase leading up. The adder hisses angrily. The adder bites you. The adder misses you. The adder bites you. There is a stone staircase leading up here. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. Terence screams, "I want to be left alone!" Terence hits you with a +0 mace. Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #...# #...# #...# #######@..###### ........#.....$.# ########..#####.# #......# #.S....# #@@....# #.....## #.....# ###.### #.# #.# #.# .# You could see Terence and an adder. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 28 | D:2 | Encountered Terence 70 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_basic, dreamdust_ecumenical_altar_grove, minivault_14, minmay_cupped D:2: layout_loops_ring, basic_altar, nicolae_twisty_statue_hallways, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 3 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 18 | 2 | 35.0 | Dungeon | 70 | 70 | 0 | 0 | 18 | 2 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 42 daAuts D:1: 28 daAuts