Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 18231585279950102888 18 acidosis3 the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on Dec 8, 2025. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (779 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 779, Time: 00:00:17 Health: -4/15 AC: 2 Str: 4 XL: 2 Next: 48% Magic: 2/8 EV: 11 Int: 22 God: Gold: 69 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of enchant armour {unknown} e - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 6% N/A 19% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A gnoll is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. A gnoll is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. A gnoll is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A gnoll is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 whip! You die... ##.....#....#.#...# #%... #...........#.#.#.# #.... #...........#.#.#>## #.... ##.########.#.#....#######.... #.# #.#.#............... #.# ###.#.#..#########..## #.# #$.......#######♣♣...# #.# ###...j...# #....#♣....♣ #.####.#..##@.####....#♣....♣ #.#....#.....##♣~##...#♣....♣ #.#.##.#..##.#♣♣~~#'#.#..#### #.#.##.#. #.#♣~~~#<#.#..#..# #....#.# #.#♣~~~###'#..#..# #.#..#.# #.#♣~~~......♣#..# #.#..#.# #.#~~~~~.....♣#''# ###..#.#..##.#~ß~~~.######..# #..#.#..##.#~.~~~##<.'....# You could see a gnoll. Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 99 | D:2 | Encountered Sigmund 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 250 | D:1 | Learned a level 2 spell: Searing Ray 453 | D:1 | Found a faded altar of an unknown god. 779 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, shapermc_ecumenical_altar_gd D:2: layout_rooms, minmay_increasing_density, uniq_jessica, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 37 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 782 | 782 | 0 | 0 | 699 | 2 | 391.0 | Dungeon | 782 | 782 | 0 | 0 | 699 | 2 | 391.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 779 daAuts D:2: 2 daAuts