Dungeon Crawl Stone Soup version 0.34-a0-1856-ge225a2cb73 (webtiles) character file. Game seed: 6645837813742537151 101 acidosis3 the Conjurer (level 4, -11/24 HPs) Began as a Deep Elf Conjurer on Dec 19, 2025. Killed from afar by Ijyb (14 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:00:59 (1777 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1777, Time: 00:00:59 Health: -11/24 AC: -4 Str: 6 XL: 4 Next: 48% Magic: 3/12 EV: 11 Int: 23 God: Gold: 52 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: corroded A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of magic regeneration Scrolls c - a scroll of fear {unknown} e - a scroll of torment {unknown} h - a scroll of identify {unknown} j - 2 scrolls of enchant armour {unknown} Potions g - 2 potions of magic d - a potion of cancellation {unknown} f - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting * Level 5.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 10% 1 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Sigil of Binding Hex 5% N/A 30% 3 Forge Blazeheart Golem Fire/Frge 5% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb grins evilly. The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of acid (heavily wounded, 78% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is severely wounded. (Press . to maintain the ray.) You encounter an adder. Ijyb hits you with a +0 club. Unknown command. The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. The adder hisses angrily. Ijyb zaps a wand. The bolt of acid hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The searing ray misses Ijyb. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of acid (heavily wounded, 78% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is severely wounded. The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) Ijyb zaps a wand. The bolt of acid hits you! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" ..#.#.....#># # #. #..# .....)......##.#.##. #..# g.#.................##..# ###..#.............#..# #..###)#.#.###.#<#..### #.. #S#.#.# #.#....... #.. #.#.#.# #.###..### #.. #g#.#.# #.# #..# ##..###@#.#.###.###..# .....................# ##......#######......# ######## ######## You could see Ijyb and an adder. Vanquished Creatures A bombardier beetle (D:3) 3 adders 3 ribbon worms An orc (D:3) 3 endoplasms (D:1) 6 hobgoblins 2 quokkas (D:2) 5 ball pythons 2 bats (D:2) 3 frilled lizards (D:1) 5 goblins 7 kobolds 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 854 | D:2 | Reached skill level 5 in Conjurations 899 | D:2 | Learned a level 2 spell: Searing Ray 999 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1688 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1735 | D:3 | Encountered Ijyb 1777 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring D:2: layout_basic, minmay_misc_feat_rugged D:3: layout_loops_ring, amcnicky_mini_pool_small, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 83 | 5 || 88 Searing Ray | 3 | 3 || 6 Armour: Robe | 1 | 5 || 6 Dodge: Dodged | 9 | 1 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1779 | 1738 | 41 | 25 | 1501 | 3 | 593.0 | Dungeon | 1779 | 1738 | 41 | 25 | 1501 | 3 | 593.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 814 daAuts D:2: 794 daAuts D:3: 171 daAuts DLua errors: