acidosis3 Level 1 of the Dungeon [Shop] Zenguab's Antique Weapon Emporium a +0 short sword (60 gold) a +0 dagger (40 gold) a +0 hand axe (60 gold) a +0 whip of electrocution (164 gold) a +0 great sword (200 gold) a +0 club (10 gold) a +0 whip (50 gold) the +7 great sword "Ackoul" {antimagic, rC+ Str+2 Int+3 SInv} (1874 gold) rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:1) a +0 short sword (6, -7, D:1) a +0 club a goblin skeleton (16, 36, D:1) 6 stones (23, 1, D:1) a +0 club a goblin skeleton (25, 14, D:1) a ball python skeleton (30, 17, D:1) a quokka skeleton (32, 18, D:1) a quokka skeleton (43, -2, D:1) a jackal skeleton (44, 9, D:1) a +0 club (45, 0, D:1) a jackal skeleton (45, 48, D:1) a parchment of Searing Ray (47, 36, D:1) a +0 short sword of speed (50, 5, D:1) a +0 spear (51, 41, D:1) a jackal skeleton a jackal skeleton (52, 4, D:1) a hobgoblin corpse (skeletalised by now) (52, 16, D:1) a +0 club (57, 43, D:1) a hobgoblin skeleton (59, 33, D:1) a +0 helmet (67, 48, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +3 plate armour "Gusom" {rF- rC++ MP+5 Str+2} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. MP+5: It affects your magic capacity (+5). Str+2: It affects your strength (+2). It cannot be enchanted further. (9, -10, D:2) a +0 dagger a kobold skeleton (12, -17, D:2) a +0 club a +0 robe the human skeleton of Jessica (15, -17, D:2) a +0 club (18, -8, D:2) an adder skeleton (20, -12, D:2) a +0 war axe (24, -17, D:2) a +0 short sword (31, 11, D:2) a +0 spear (32, 10, D:2) a frilled lizard skeleton (32, 11, D:2) a +0 spear (32, 12, D:2) a +0 spear a gnoll corpse (skeletalised by now) (32, 13, D:2) a +0 club (38, -9, D:2) a +0 dagger (38, 11, D:2) a rat corpse (skeletalised by now) (48, 0, D:2) a +1 heavy mace (50, -12, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (7, -12, D:3) a hobgoblin corpse (skeletalised by now) (7, 3, D:3) a serpent talisman (14, -15, D:3) a +0 chain mail (15, 10, D:3) a jackal skeleton (16, 10, D:3) a jackal skeleton (17, 10, D:3) a jackal skeleton (27, 6, D:3) a bat skeleton (32, 31, D:3) a +0 club (37, -25, D:3) a +0 falchion an orc corpse (skeletalised by now) (37, -24, D:3) a +0 war axe an orc corpse (skeletalised by now) (41, -13, D:3) a +0 robe (49, 0, D:3) a +0 dagger (51, -25, D:3) a +0 ring mail (57, 7, D:3) a +0 ring mail Level 4 of the Dungeon (6, -5, D:4) a +0 club 5 stones (16, 3, D:4) an inkwell talisman (18, -15, D:4) a +0 whip