Dungeon Crawl Stone Soup version 0.34-a0-1909-g0270d88442 (webtiles) character file. Game seed: 17423336156449668496 143 acidosis3 the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Dec 23, 2025. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:59 (3280 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 3280, Time: 00:01:59 Health: 0/28 AC: 5 Str: 6 XL: 5 Next: 4% Magic: 12/14 EV: 8 Int: 23 God: Gold: 150 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) f - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons f - a +0 sling (weapon) Missiles h - 3 poisoned darts Armour a - a +0 robe c - a +0 leather armour e - a +0 ring mail (worn) Magical Staves g - a staff of alchemy Jewellery b - an amulet of regeneration d - an amulet of the acrobat Wands b - a wand of acid (13) Scrolls c - 10 scrolls of identify {unknown} d - 2 scrolls of fear {unknown} e - a scroll of noise {unknown} h - a scroll of blinking {unknown} k - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} j - a potion of might {unknown} l - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 9% 3d7 73% 4 p - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 73% 4 q - Magic Dart Conj 100% 1d8 3% 1 w - Searing Ray Conj 68% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 36% 1 Scorch Fire 10% 2d5 52% 2 Gloom Hex/Necr 10% N/A 75% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 75% 3 Forge Lightning Spire Air/Frge 5% 3d4 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( Annotations: D:4 2 runed translucent doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sling bullet hits the gnoll. The gnoll is moderately wounded. You encounter a gnoll. It is wielding a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You encounter a gnoll. It is wielding a +0 club. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll shouts! The searing ray hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 flail! You have reached level 5! You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll closely misses you. Found an inkwell talisman. There is a stone staircase leading up here. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! You die... ###### #.######.# #.#.#.# .....###### #......#.# #...... ##.#......# #.####.#.###.#.#.# #.#.#####.######.###............. .#.....[...............########## #...#####..#####.##....########## ##.## #..#####................. †..######....#..j.........####### ##.......#.#.#.#@.........# #.#####.#.#.#.#.##....#### #.# #.........##....# #<# ####.#.#.####.>..# ##.####........####.#.## ......#.##..........#.# #..##.#.##.#...######.# #.#...#.##.#...# #.## #.#.#..........######..# You could see a gnoll. Vanquished Creatures Jessica (D:2) 5 gnolls An adder (D:2) 3 ribbon worms (D:3) 4 endoplasms 4 hobgoblins 10 jackals 2 orcs (D:3) 5 quokkas (D:1) 8 ball pythons 2 bats 3 frilled lizards 5 goblins 4 kobolds 3 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 216 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 396 | D:1 | Reached skill level 5 in Conjurations 448 | D:1 | Found Zenguab's Antique Weapon Emporium. 1308 | D:2 | Learned a level 2 spell: Searing Ray 1345 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1489 | D:2 | Encountered Jessica 1497 | D:2 | Killed Jessica 1729 | D:2 | Identified the +3 plate armour "Gusom" {rF- rC++ MP+5 | Str+2} 1796 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 2261 | D:3 | Reached skill level 6 in Conjurations 2579 | D:3 | Learned a level 4 spell: Fulminant Prism 2584 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3266 | D:4 | Reached XP level 5. HP: 20/28 MP: 10/14 3280 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, serial_shops, shop D:2: layout_basic, serial_bayou, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_pond_d, serial_bayou_shore_b, serial_bayou_pond_e, serial_bayou_shore_a, uniq_jessica D:3: layout_loops_ring, serial_glass, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_c, minmay_misc_feat_rows, saegor_snake_ambush D:4: due_chaos_kobolds, layout_cave_pods, grunt_temple_overflow_order_and_chaos_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 1 | 37 || 38 Cast: Magic Dart | 54 | 8 || 62 Searing Ray | 4 | 14 || 18 Armour: Ring mail | 3 | 25 || 28 Dodge: Dodged | 2 | 16 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3365 | 3219 | 146 | 376 | 2467 | 4 | 841.2 | Dungeon | 3365 | 3219 | 146 | 376 | 2467 | 4 | 841.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1175 daAuts D:1: 1101 daAuts D:3: 1031 daAuts D:4: 57 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+