Dungeon Crawl Stone Soup version 0.34-a0-1926-g903b2947ba (webtiles) character file. Game seed: 6167538421802732916 452 acidosis3 the Conjurer (level 6, -4/30 (32) HPs) Began as a Deep Elf Conjurer on Dec 29, 2025. Slain by a wight ... wielding a +0 great sword (6 damage) ... on level 7 of the Dungeon. The game lasted 00:03:13 (3369 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 3369, Time: 00:03:14 HP: -4/30 (32) AC: 6 Str: 6 XL: 6 Next: 75% MP: 19/23 EV: 10 Int: 23 God: Gold: 246 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) f - staff of alchemy rCold . . . (100%) e - orb {Stardust} rNeg . . . (100%) b - +2 leather armour {Will+} rPois + (33%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ a - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.36/turn %: no passive effects @: on stardust cooldown, lightly drained A: magic regeneration a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 246 gold pieces. Inventory: Hand Weapons c - a +0 short sword of draining i - a +0 trident of venom Missiles h - 4 poisoned darts j - a throwing net Armour b - a +2 leather armour of willpower (worn) d - a +0 helmet (worn) e - an orb of stardust (worn) Magical Staves f - a staff of alchemy (weapon) Jewellery a - a ring of magical power (worn) g - a ring of flight Wands a - a wand of flame (1) c - a wand of roots (3) Scrolls c - a scroll of teleportation {unknown} d - a scroll of blinking {unknown} e - a scroll of amnesia {unknown} h - 2 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} q - 3 scrolls of fear {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} j - 2 potions of curing {unknown} k - 2 potions of heal wounds {unknown} l - 2 potions of cancellation {unknown} n - a potion of haste {unknown} o - 2 potions of berserk rage {unknown} p - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.3 Spellcasting - Level 5.9 Conjurations * Level 4.7 Translocations + Level 3.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 19% 3d11 24% 4 p - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 17% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 52% N/A 2% 1 Call Imp Summ 10% N/A 24% 2 Sublimation of Blood Necr 5% N/A 24% 2 Passage of Golubria Tloc 26% N/A 22% 4 Animate Dead Necr 5% N/A 83% 4 Forge Blazeheart Golem Fire/Frge 5% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Sewer (visited) Temple: D:4-7 Lair: D:8-11 Altars: Shops: D:2 : D:4 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The wight is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 battleaxe and wearing a +0 robe (moderately damaged, 100% to hit) The magic dart hits the wight. The wight is heavily damaged. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 battleaxe and wearing a +0 robe (heavily damaged, 81% to hit) You focus your ray upon the wight. The searing ray hits the wight! The wight is almost destroyed. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the wight. The wight is severely damaged. The wight hits you with a +0 battleaxe! You feel drained. The searing ray hits the wight. You destroy the wight! The searing ray hits the wight! You destroy the wight! Your life force feels restored. Your Alchemy skill increases to level 3! Unknown command. The searing ray hits the wight! The wight is heavily damaged. You finish channelling your searing ray. The wight hits you with a +0 great sword! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ###### ##...#. #....## #.....# # ..... ##....# #. ... ###.## ###.##### ##.## ##....# #.......####...####....). #.......#....##........ #.....#..........##.# #...@z.)K.K......#... #...........#.......###. .............#........##. ################.....###. #......### #.....## #.....# #.....# #....... < You could see a wight and 2 kobolds. Vanquished Creatures An ice beast (D:8) A crocodile (Sewer) 2 wights (D:7) A sleepcap (D:4) An orc wizard (D:7) 6 adders 2 ufetubi (D:4) 3 ribbon worms (D:4) 3 orcs (D:7) 3 endoplasms (D:1) 4 hobgoblins 8 jackals 4 quokkas 2 ball pythons 5 bats 2 frilled lizards 5 goblins 10 kobolds 6 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Found a faded altar of an unknown god. 201 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 647 | D:1 | Reached skill level 5 in Conjurations 980 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1263 | D:2 | Found Fomoek's Book Shop. 2138 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 2514 | D:3 | Learned a level 2 spell: Searing Ray 2525 | D:4 | Learned a level 4 spell: Fulminant Prism 2530 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2570 | D:4 | Reached skill level 1 in Translocations 2605 | D:4 | Found Kogonn's Antique Scrolls. 2636 | D:4 | Reached skill level 1 in Alchemy 2683 | D:4 | Found a glowing drain. 2730 | Sewer | Entered a sewer 2737 | Sewer | Reached XP level 5. HP: 27/28 MP: 13/13 2804 | Sewer | Encountered a crocodile 2811 | Sewer | Killed a crocodile 3127 | D:4 | You fall into a shaft and drop 3 floors! 3131 | D:8 | Encountered an ice beast 3139 | D:8 | Killed an ice beast 3140 | D:8 | Reached XP level 6. HP: 9/32 MP: 14/14 3369 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_corners, hellmonk_ecumenical_altar_crossroads D:2: layout_loops_ring, serial_shops, shop D:3: layout_loops_ring, corner_web_ring D:4: minmay_razor_zed, layout_basic, grunt_temple_overflow_opulence, nicolae_ru_awakened_eye, lightli_sewer_entry_pipes, nicolae_shop_antique_consumables, uniq_pikel D:7: layout_cave_pools, lemuel_temple_firewalk_b, serial_shops, nicolae_shop_real_fake_doors, kennysheep_diamond, minmay_mini_ossuary D:8: layout_loops_corners Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.3 Translocations | 1 3 4 | 4.7 Alchemy | 1 2 3 | 3.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 67 | 52 || 119 Searing Ray | | 10 || 10 Evoke: Wand of flame | | 2 || 2 Armour: Leather armour | 1 | 13 || 14 Dodge: Dodged | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3426 | 3246 | 180 | 218 | 2561 | 7 | 489.4 | Dungeon | 3127 | 2947 | 180 | 109 | 2453 | 6 | 521.2 | Sewer | 298 | 298 | 0 | 109 | 107 | 1 | 298.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 955 daAuts D:3: 796 daAuts D:2: 755 daAuts D:4: 376 daAuts Sewer: 298 daAuts D:7: 142 daAuts D:8: 101 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+