Dungeon Crawl Stone Soup version 0.34-a0-2054-ga2b996f8a9 (webtiles) character file. Game seed: 9428779087340705602 80 acidosis3 the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Jan 20, 2026. Slain by Terence ... wielding a +2 heavy mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (1424 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1424, Time: 00:01:23 Health: -3/24 AC: 2 Str: 6 XL: 4 Next: 18% Magic: 2/12 EV: 16 Int: 23 God: Gold: 141 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: studying Axes A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +5 ring of evasion (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of fog {unknown} h - a scroll of summoning {unknown} j - a scroll of revelation {unknown} k - a scroll of noise {unknown} l - a scroll of fear {unknown} m - a scroll of poison {unknown} n - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.7 Conjurations + Level 0.1 Translocations * Level 0.3 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 9% 3d7 28% 4 p - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Momentum Strike Conj/Tloc 36% 3d9 4% 2 Static Discharge Conj/Air 34% 3-5/arc 4% 2 Call Imp Summ 8% N/A 16% 2 Fugue of the Fallen Necr 4% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 heavy mace and wearing a +0 chain mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 heavy mace and wearing a +0 chain mail (lightly wounded, 85% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses Terence. The searing ray hits Terence! Terence is heavily wounded. Terence hits you with a +2 heavy mace! Ouch! That really hurt! The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +2 heavy mace! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. You aren't carrying any items that you can evoke. Unknown command. Unknown command. b - a +5 ring of evasion (worn) Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +2 heavy mace! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.####.##.###.####.#. #..##.# #.# #. #.....###.# ## #..##.....# #..##.....# #### #.........# ..... ##.###....## ......#..# #....# ......@@## #....# .......## #....# ...?>#. ....... ..####. ........ . #. ....... #. # #. @ # #. .†..##### ......†.. You could see Terence. Vanquished Creatures A drude (D:3) A gnoll (D:3) An adder (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 4 jackals 2 quokkas (D:1) 8 ball pythons 6 bats A frilled lizard (D:1) 6 goblins 2 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 194 | D:1 | Reached XP level 2. HP: 4/15 MP: 2/8 494 | D:1 | Found a faded altar of an unknown god. 683 | D:1 | Reached skill level 5 in Conjurations 686 | D:1 | Learned a level 2 spell: Searing Ray 862 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1084 | D:2 | Encountered Terence 1162 | D:3 | Reached XP level 4. HP: 8/24 MP: 3/12 1311 | D:3 | Learned a level 4 spell: Fulminant Prism 1316 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1424 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_cross, dreamdust_ecumenical_altar_statues, corexii_leaking_fountain, fountainhead D:2: layout_basic, uniq_terence, uniq_robin D:3: layout_loops_ring, nicolae_overflow_some_kind_of_shallow_water_thing, grunt_ministairs_13 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Translocations | | 0.1 Alchemy | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 66 | 9 || 75 Searing Ray | 1 | 2 || 3 Fulminant Prism | | 1 || 1 Armour: Robe | 15 | 3 || 18 Dodge: Dodged | 27 | || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1425 | 1361 | 64 | 216 | 964 | 3 | 475.0 | Dungeon | 1425 | 1361 | 64 | 216 | 964 | 3 | 475.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 849 daAuts D:2: 368 daAuts D:3: 208 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+