Dungeon Crawl Stone Soup version 0.34-a0-2054-ga2b996f8a9 (webtiles) character file. Game seed: 18374209258055315004 7 acidosis3 the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Jan 20, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (582 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 582, Time: 00:00:19 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 83% Magic: 6/6 EV: 11 Int: 22 God: Gold: 85 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of vulnerability {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of revelation {unknown} j - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting * Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Kinetic Grapnel Frge 12% 1d4 12% 1 Grave Claw Necr 6% 2d7 19% 2 Launch Clockwork Bee Frge 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Martyr's Knell Necr/Summ 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the hobgoblin! You encounter a hobgoblin. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! A hobgoblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. A hobgoblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! There is a stone staircase leading down here. Found Limisma's Magic Scroll Emporium. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an entrance to Limisma's Magic Scroll Emporium here. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### #.........# #.#####.#.# ##.#...#.#.# #..#.#.#.#.# #..#.#@#.#.## #..#.###.#..########## #..#.....#...........# #..#######...........# #....................# #....................# #.....>..............# #....................# #.#.#........).......# There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 579 | D:1 | Found Limisma's Magic Scroll Emporium. 582 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, serial_glass, glass_columns_a, glass_columns_a, serial_shops, nicolae_shop_rolled_up, dreamdust_princess_corridor, dreamdust_wishing_well Action || total ---------------------------++------- Cast: Magic Dart || 13 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 582 | 582 | 0 | 0 | 540 | 1 | 582.0 | Dungeon | 582 | 582 | 0 | 0 | 540 | 1 | 582.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 582 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+