Dungeon Crawl Stone Soup version 0.34-a0-2077-gea69564c00 (webtiles) character file. Game seed: 12614153203976632383 927 acidosis3 the Conjurer (level 7, -4/36 HPs) Began as a Deep Elf Conjurer on Jan 22, 2026. Slain by a killer bee (9 damage) ... on level 5 of the Dungeon. The game lasted 00:02:52 (4227 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 4227, Time: 00:02:53 Health: -4/36 AC: -5 Str: 6 XL: 7 Next: 85% Magic: 24/27 EV: 10 Int: 26 God: Gold: 213 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . (100%) d - +6 mace of Fate {freeze, *Corrode rElec rN+ Int+3} rCold . . . (100%) c - orb {Attunement} rNeg + . . (50%) f - +0 leather armour rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.26/turn (no ring) MPRegen 0.40/turn %: corrode self (3%) @: lethally poisoned (-4 -> -8), corroded (-8) A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 213 gold pieces. Inventory: Hand Weapons d - the +6 mace of Fate (weapon) {freeze, *Corrode rElec rN+ Int+3} (You found it on level 3 of the Dungeon) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. i - a +2 dagger of venom Missiles h - a throwing net Armour a - a +0 robe c - an orb of attunement (worn) f - a +0 leather armour (worn) Magical Staves g - a staff of earth Jewellery b - a ring of magical power (worn) Wands b - a wand of acid (5) Scrolls c - 2 scrolls of noise {unknown} e - 2 scrolls of poison {unknown} h - a scroll of brand weapon {unknown} j - 2 scrolls of revelation {unknown} l - a scroll of blinking {unknown} m - 2 scrolls of enchant armour {unknown} n - a scroll of identify {unknown} o - a scroll of amnesia {unknown} u - a scroll of acquirement {unknown} Potions g - 2 potions of magic d - a potion of heal wounds {unknown} f - 6 potions of curing {unknown} k - a potion of might {unknown} p - a potion of lignification {unknown} q - 2 potions of berserk rage {unknown} s - a potion of attraction {unknown} t - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting - Level 6.4 Conjurations * Level 5.0 Translocations * Level 5.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 18% 3d11 10% 4 p - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 10% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 68% N/A 1% 2 Lesser Beckoning Tloc 68% N/A 1% 2 Momentum Strike Conj/Tloc 74% 3d10 1% 2 Poisonous Vapours Alch/Air 80% 1d3 3% 1 Summon Small Mammal Summ 28% N/A 11% 1 Sublimation of Blood Necr 7% N/A 16% 2 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Qazlal Yredelemnul Shops: D:1 = D:2 ? Annotations: D:3 2 transporters Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (heavily wounded, 100% to hit) The magic dart hits the killer bee. The killer bee is severely wounded. You encounter a killer bee. There are monsters nearby! The killer bee closely misses you. You closely miss the killer bee. The killer bee is severely wounded. The killer bee buzzes angrily. x2 The killer bee closely misses you. The killer bee stings you. x2 You are poisoned. The killer bee poisons you! The killer bee closely misses you. You sock the killer bee! You freeze the killer bee. You kill the killer bee! You feel very sick. The killer bee stings you! The killer bee stings you. Your corrosive artefact corrodes you! The killer bee stings you. Your Translocations skill increases to level 5! Your Alchemy skill increases to level 5! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (63% to hit) You focus your ray upon the killer bee. The searing ray hits the killer bee! The killer bee is severely wounded. (Press . to maintain the ray.) You feel sick. The killer bee stings you. The killer bee closely misses you. The killer bee stings you. * * * LOW HITPOINT WARNING * * * Your corrosive artefact corrodes you! Unknown command. The searing ray misses the killer bee. * * * LOW HITPOINT WARNING * * * You feel sick. The killer bee closely misses you. The killer bee stings you! You die... ###..# #.....# .....# ####### ....## ###.# #.# #.# ##### #.# ..... ##.## ######### .#### ##...#####.....y@# ........##.#####y# ##...##.##.#####y# ##.###........#.# #.# ####.###.#.# #.# #.# #.# #+# #.# #.# #.. ... ### You could see 3 killer bees. Vanquished Creatures A black bear (D:5) A scorpion (D:4) 5 wights (D:3) A killer bee (D:5) A bombardier beetle (D:4) An orc priest (D:4) A gnoll bouda (D:5) A drude (D:5) 6 clockroaches An orc wizard (D:4) A scorpion zombie (D:3) 7 gnolls 3 adders An adder zombie (D:3) 2 dart slugs (D:3) 7 endoplasms 7 hobgoblins 14 jackals 10 orcs 3 quokkas 3 ball pythons 2 bats 4 goblins 3 kobolds 4 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 244 | D:1 | Found Fiucvyso's Jewellery Emporium. 334 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 758 | D:1 | Reached skill level 5 in Conjurations 911 | D:2 | Found Osiebehe's Magic Scroll Shop. 1084 | D:2 | Learned a level 2 spell: Searing Ray 1166 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1536 | D:3 | Found an iron altar of Okawaru. 1549 | D:3 | Identified the +6 mace of Fate {freeze, *Corrode rElec rN+ | Int+3} 1661 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1740 | D:2 | Learned a level 4 spell: Fulminant Prism 1745 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1748 | D:3 | Reached skill level 5 in Spellcasting 1748 | D:3 | Reached XP level 5. HP: 20/28 MP: 6/14 1795 | D:3 | Reached skill level 1 in Translocations 1795 | D:3 | Reached skill level 1 in Alchemy 1799 | D:3 | Reached XP level 6. HP: 26/32 MP: 5/16 2137 | D:3 | Found a transporter. 2143 | D:3 | Found a transporter. 2168 | D:3 | Found a stormy altar of Qazlal. 2495 | D:3 | Reached XP level 7. HP: 33/36 MP: 18/18 2534 | D:3 | Found a basalt altar of Yredelemnul. 3698 | D:5 | Entered Level 5 of the Dungeon 4226 | D:5 | Reached skill level 5 in Translocations 4226 | D:5 | Reached skill level 5 in Alchemy 4227 | D:5 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring, serial_shops, shop, hangedman_decor_clover_reticule D:2: layout_basic, serial_shops, nicolae_shop_getting_attention D:3: layout_loops_ring, lemuel_zombie_altar_yredelemnul, okawaru_ov_weapons_minmay, gammafunk_temple_overflow_arena, minmay_worlds_worst_comb D:4: layout_basic, grunt_ministairs_8 D:5: layout_loops_corners Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 4 5 6 | 6.0 Translocations | 1 3 5 | 5.0 Alchemy | 1 3 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | 1 | 2 || 4 Melee: Mace | 1 | 1 | 2 || 4 Cast: Magic Dart | 80 | 50 | 47 || 177 Searing Ray | | 13 | 13 || 26 Armour: Robe | 1 | 2 | || 3 Leather armour | | 12 | 14 || 26 Dodge: Dodged | 4 | 16 | 9 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4230 | 3784 | 446 | 128 | 3154 | 5 | 846.0 | Dungeon | 4230 | 3784 | 446 | 128 | 3154 | 5 | 846.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1148 daAuts D:1: 1110 daAuts D:2: 723 daAuts D:4: 717 daAuts D:5: 530 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+