Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 14167015799631503471 39 acidosis3 the Conjurer (level 3, 0/24 HPs) Began as a Merfolk Conjurer on Jan 28, 2026. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (939 turns). acidosis3 the Conjurer (Merfolk Conjurer) Turns: 939, Time: 00:01:22 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 47% Magic: 6/6 EV: 11 Int: 19 God: Gold: 65 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) b - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn c - quill talisman %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons b - a +0 mace (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of poison resistance Talismans c - a quill talisman (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of silence {unknown} e - a scroll of immolation {unknown} Potions g - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting * Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 68% 1d6 3% 1 w - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 10% 3d6 22% 3 Blink Tloc 4% N/A 24% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the hobgoblin! Your Conjurations skill increases to level 4! You see here a hobgoblin corpse. You now have 55 gold pieces (gained 13). You see here a hobgoblin corpse. e - a scroll labelled EVVADU EVIVO No target in view! You now have 65 gold pieces (gained 10). Key pressed, stopping explore. No target in view! You encounter 2 endoplasms. The endoplasm quivers. The endoplasm jiggles. There are monsters nearby! You encounter a goblin. It is wielding a +0 dagger. The endoplasm hits you but does no damage. There are monsters nearby! You hit the endoplasm but do no damage. The goblin shouts! The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The endoplasm hits you. You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. The endoplasm jiggles. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ### ##+## #. #...# ##.###...#### ............ .#.......... ........g.. #....#...# .# ##....JJ.# .. ..#.#.@.#.# ###. #.#.......# .....##.###.##### #........# ### ####.##### #.. ..# #.......# #.# #.# #.##.##.# #.# #.# # #.##.# ###.#### #.# # #.##.####......# #.# You could see 2 endoplasms and a goblin. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 2 endoplasms (D:1) A ball python (D:1) 3 bats A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 217 | D:1 | You fall into a shaft and drop 1 floor! 311 | D:2 | Reached XP level 2. HP: 9/19 MP: 0/5 413 | D:2 | Learned a level 2 spell: Searing Ray 472 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 883 | D:1 | Reached skill level 4 in Conjurations 939 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_loops_corners, minmay_misc_feat_iff D:2: serial_bayou_shore_a, layout_loops_cross, grunt_decor_mini_mirrors, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.5 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Mace || 31 Cast: Magic Dart || 17 Searing Ray || 1 Stab: Sleeping || 2 Armour: Robe || 23 Dodge: Dodged || 16 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 951 | 940 | 11 | 138 | 659 | 2 | 475.5 | Dungeon | 951 | 940 | 11 | 138 | 659 | 2 | 475.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 691 daAuts D:2: 259 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+