acidosis3 Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (7, 3, D:1) a +0 dagger (20, -9, D:1) a +0 leather armour (22, 2, D:1) a rat skeleton (23, 13, D:1) a +0 hand axe (25, -3, D:1) a +0 short sword a kobold skeleton (27, -10, D:1) a quokka skeleton (29, -19, D:1) a jackal corpse (skeletalised by now) (29, -18, D:1) a +0 dagger a jackal corpse (skeletalised by now) (30, -5, D:1) 2 javelins (31, 22, D:1) a rat skeleton (34, 25, D:1) a +0 dagger (38, 16, D:1) a ball python skeleton (38, 24, D:1) a hobgoblin corpse (skeletalised by now) (53, -8, D:1) 5 poisoned darts (53, 11, D:1) a +2 vampiric dagger a goblin corpse (skeletalised by now) (54, 14, D:1) a +0 leather armour (56, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (57, 4, D:1) a +0 sling (61, 11, D:1) a rat corpse (skeletalised by now) (66, 1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (2, 21, D:2) a +0 club (5, -7, D:2) a +0 spear (16, 19, D:2) a hobgoblin skeleton (22, 4, D:2) 11 gold pieces (22, 5, D:2) 3 gold pieces (22, 6, D:2) a +0 leather armour (23, 4, D:2) a potion of might (23, 5, D:2) the inkwell talisman of a bazaar {rF+} [inkwell talisman] rF+: It protects you from fire. (unseen) (23, 6, D:2) a scroll of immolation (24, 4, D:2) 3 scrolls of poison (24, 5, D:2) 15 gold pieces (24, 6, D:2) 12 gold pieces (27, -4, D:2) a bat corpse (skeletalised by now) (34, 13, D:2) a +0 dagger (37, 5, D:2) a quokka skeleton (39, 13, D:2) a parchment of Magic Dart (40, 23, D:2) a +0 dagger (42, 27, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (1, 3, D:3) a +0 hand axe (4, 14, D:3) a hobgoblin corpse (skeletalised by now) (6, 38, D:3) 2 boomerangs (17, 34, D:3) a +0 falchion (29, 20, D:3) a ball python skeleton (30, 28, D:3) a +0 club a goblin corpse (skeletalised by now) (30, 50, D:3) a bat corpse (skeletalised by now) (33, 17, D:3) a +3 short sword (51, 22, D:3) a parchment of Fulminant Prism (55, 34, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (2, 7, D:4) a +0 robe a +0 dagger an orc skeleton (2, 8, D:4) a +0 leather armour a +0 flail an orc skeleton (2, 9, D:4) a +0 robe a +0 scythe a +0 ring mail a +0 hand axe the human corpse of Sigmund (skeletalised by now) (2, 10, D:4) a +0 mace a +0 hand axe an orc skeleton an orc skeleton (3, 4, D:4) a +0 club (10, 56, D:4) a +0 quarterstaff (11, 47, D:4) a hobgoblin corpse (skeletalised by now) (13, 3, D:4) a +1 short sword of draining 5 stones a kobold corpse (skeletalised by now) (16, 11, D:4) a +0 club a goblin corpse (skeletalised by now) (38, 21, D:4) a +2 dagger of electrocution (48, 42, D:4) a +0 ring mail (50, -3, D:4) a ball python corpse (skeletalised by now) (59, 20, D:4) a +0 robe (59, 36, D:4) a +3 quarterstaff of chaos (60, 39, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (12, -17, D:5) a +0 robe (17, 5, D:5) a +0 long sword a +0 robe a +3 scimitar of freezing a +0 robe (18, 3, D:5) an iguana corpse (skeletalised by now) (18, 4, D:5) a +5 short sword a +0 robe a +0 dire flail a +0 robe (26, 1, D:5) a +0 cloak (27, -2, D:5) a +0 whip a +0 leather armour (39, 8, D:5) a potion of heal wounds the Necropolis (1, -4, Necropolis) a potion of berserk rage (1, 4, Necropolis) a potion of berserk rage (2, -1, Necropolis) a parchment of Cause Fear (2, 0, Necropolis) 18 gold pieces (2, 1, Necropolis) a scroll of identify (3, -1, Necropolis) a lupine talisman (3, 0, Necropolis) the amulet of Equivocation {Chemistry rF+ Slay+2} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (20, -28, Necropolis) the +10 dire flail "Kihoceto" {vamp, rN+ Str+2 SInv} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (24, -23, Necropolis) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (35, -2, Necropolis) 18 gold pieces (35, 3, Necropolis) a scroll of acquirement (36, -5, Necropolis) 22 gold pieces (36, -2, Necropolis) a scroll of enchant armour (36, 3, Necropolis) 14 gold pieces (37, -2, Necropolis) 7 gold pieces (37, 3, Necropolis) 10 gold pieces (38, -2, Necropolis) 13 gold pieces (38, 3, Necropolis) 11 gold pieces (39, -5, Necropolis) 19 gold pieces (39, -2, Necropolis) 14 gold pieces (39, 3, Necropolis) the +8 rapier of the Grave {venom, rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (40, -5, Necropolis) 5 gold pieces (40, -2, Necropolis) 11 gold pieces (40, 3, Necropolis) a parchment of Soul Splinter (41, 5, Necropolis) a yak corpse