Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 4115976601070131429 827 acidosis3 the Conjurer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on Apr 18, 2026. Was an Initiate of Sif Muna. Slain by a gnoll ... wielding a +0 hand axe (2 damage) ... on level 6 of the Dungeon. The game lasted 00:03:36 (5107 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 5107, Time: 00:03:37 Health: 0/36 AC: 3 Str: 6 XL: 7 Next: 64% Magic: 16/18 EV: 10 Int: 29 God: Sif Muna [......] Gold: 295 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . (100%) i - +7 hammer "Nekif" {concuss, rElec rPois SInv} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.26/turn d - +6 ring of intelligence MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 295 gold pieces. Inventory: Hand Weapons g - the +8 hand axe of the Gharial {speed, Str+3 Dex+2} (You found it on level 5 of the Dungeon) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. i - the +7 hammer "Nekif" (weapon) {concuss, rElec rPois SInv} (You found it on level 6 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. Armour a - a +0 robe b - a +0 leather armour (worn) h - a +0 cloak Magical Staves f - a staff of earth Jewellery c - a ring of see invisible (worn) d - a +6 ring of intelligence (worn) e - the ring of Mirth {AC+4 Str+8 Dex-2 Stlth+} (You found it on level 5 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). Str+8: It affects your strength (+8). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. Wands e - a wand of charming (6) Scrolls t - 3 scrolls of teleportation d - 2 scrolls of vulnerability {unknown} N - 5 scrolls of noise h - a scroll of enchant armour {unknown} j - 2 scrolls of poison {unknown} k - a scroll of fog {unknown} l - 2 scrolls of identify {unknown} m - a scroll of fear {unknown} y - 3 scrolls of immolation {unknown} z - a scroll of revelation {unknown} Potions g - a potion of magic f - 3 potions of attraction {unknown} n - 2 potions of might {unknown} o - 3 potions of moonshine {unknown} p - a potion of heal wounds {unknown} q - 2 potions of brilliance {unknown} s - 2 potions of haste {unknown} t - a potion of curing {unknown} u - a potion of mutation {unknown} v - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.2 Spellcasting - Level 7.9 Conjurations + Level 2.6 Translocations * Level 3.8 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 21% 3d12 8% 4 p - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 10% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Shock Conj/Air 100% 1d9 1% 1 Lesser Beckoning Tloc 48% N/A 4% 2 Kinetic Grapnel Frge 36% 1d5 9% 1 Summon Small Mammal Summ 36% N/A 9% 1 Olgreb's Toxic Radiance Alch 31% N/A 17% 4 Metabolic Englaciation Hex/Ice 4% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Qazlal Sif Muna Uskayaw Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You stop channelling your searing ray. You encounter a gnoll. It is wielding a +0 long sword. You encounter a howler monkey. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (81% to hit) You focus your ray upon the howler monkey. The searing ray hits the howler monkey! The howler monkey is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the howler monkey! You kill the howler monkey! Sif Muna accepts your kill. The phantom hits you. The phantom blinks! You blink. You stop channelling your searing ray. You encounter a centaur, a water moccasin and a sky beast. The centaur is carrying a +0 shortbow. You encounter an adder. The centaur misses you. The centaur closely misses you. The phantom closely misses you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You encounter a scorpion. The phantom attacks as it pursues you! The phantom misses you. You encounter an adder. The centaur shoots an arrow. The arrow hits you. The phantom attacks as it pursues you! The phantom hits you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The phantom attacks as it pursues you! The phantom barely misses you. Your surroundings suddenly seem different. You encounter 2 gnolls. The sentinel's mark upon you fades away. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 hand axe. You die... ############ .....j..j@j## #########SF.########## #....cS.sSW.....# ####.##...########.# ..........# .S######..# #. #..#####... .. #........# # ##.#####.# You could see a water moccasin, a sky beast, a centaur, a scorpion, 3 gnolls and 2 adders. Vanquished Creatures A black bear (D:5) An ogre (D:4) A bullfrog (D:6) A scorpion (D:5) A howler monkey (D:6) A bombardier beetle (D:3) 2 hounds (D:6) 2 jellies (D:5) Crazy Yiuf (D:6) A gnoll bouda (D:5) A clockroach (D:5) An iguana (D:5) A scorpion zombie (D:3) 7 gnolls (D:5) 6 adders A shadow imp (D:5) A white imp (D:5) 2 ufetubi (D:5) A ribbon worm (D:3) 2 adder zombies (D:3) 3 dart slugs 8 endoplasms 5 hobgoblins 9 jackals (D:4) 11 orcs 5 ball pythons 2 bats 3 frilled lizards 6 goblins 6 kobolds 3 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 483 | D:1 | Reached XP level 2. HP: 12/15 MP: 1/8 979 | D:2 | Reached skill level 5 in Conjurations 1023 | D:2 | Reached XP level 3. HP: 15/19 MP: 5/10 1203 | D:1 | Learned a level 2 spell: Searing Ray 1762 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1992 | D:3 | Found a shadowy altar of Dithmenos. 2361 | D:3 | Found a basalt altar of Yredelemnul. 2467 | D:3 | Reached skill level 6 in Conjurations 2915 | D:4 | Reached XP level 5. HP: 28/28 MP: 12/14 3026 | D:4 | Encountered an ogre 3031 | D:4 | Killed an ogre 3032 | D:4 | Reached skill level 5 in Spellcasting 3640 | D:5 | Entered Level 5 of the Dungeon 3667 | D:5 | Reached skill level 7 in Conjurations 3667 | D:5 | Reached XP level 6. HP: 32/32 MP: 11/16 3693 | D:5 | Identified the ring of Mirth {AC+4 Str+8 Dex-2 Stlth+} 3981 | D:5 | Identified the +8 hand axe of the Gharial {speed, Str+3 | Dex+2} 4161 | D:5 | Found a statue of an orb of fire. 4161 | D:5 | Found a statue of an orb of fire. 4163 | D:5 | Found a staircase to the Ecumenical Temple. 4338 | Temple | Entered the Ecumenical Temple 4345 | Temple | Became a worshipper of Sif Muna the Loreminder 4357 | D:5 | Learned a level 4 spell: Fulminant Prism 4362 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4424 | D:5 | Reached XP level 7. HP: 36/36 MP: 12/18 4524 | D:5 | Reached skill level 1 in Translocations 4955 | D:6 | Encountered Crazy Yiuf 4961 | D:6 | Killed Crazy Yiuf 4968 | D:6 | Identified the +7 hammer "Nekif" {concuss, rElec rPois | SInv} 5107 | D:6 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, chequers_serial_rivers_micro_c D:2: layout_rooms, guppyfry_early_orc_mine D:3: layout_basic, mainiacjoe_overflow_surrounded_room, nicolae_yredelemnul_corpse_copse D:4: layout_basic, due_unseen_surprise D:5: layout_basic, temple_hall D:6: minmay_octagon_keep, layout_loops_ring, portal_sewer_entry_d, uniq_crazy_yiuf_cottage Temple: minmay_freezing_vapour_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.9 Spellcasting | 4 5 6 | 6.2 Translocations | 2 | 2.6 Alchemy | 3 | 3.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 5 | || 5 Melee: Hand axe | | 5 | || 5 Cast: Magic Dart | 72 | 77 | || 149 Searing Ray | 2 | 19 | 9 || 30 Read: Teleportation | | | 2 || 2 Noise | | | 1 || 1 Armour: Leather armour | 9 | 15 | 17 || 41 Dodge: Dodged | 6 | 10 | 10 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5110 | 4823 | 287 | 432 | 3823 | 7 | 730.0 | Dungeon | 5096 | 4816 | 280 | 432 | 3823 | 6 | 849.3 | Temple | 13 | 7 | 6 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1141 daAuts D:3: 1020 daAuts D:4: 1006 daAuts D:1: 970 daAuts D:2: 675 daAuts D:6: 282 daAuts Temple: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 43470 | 15 | 7 | 0 | 0 | 0 | 3 | 3 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 1 | 7 || 7 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 1 | 10 || 11 ----------------------+-------+-------+-------++-------